Jump to content

Sundiata

Community Members
  • Content count

    346
  • Joined

  • Last visited

  • Days Won

    7

Sundiata last won the day on October 8

Sundiata had the most liked content!

Community Reputation

493 Excellent

1 Follower

About Sundiata

  • Rank
    Duplicarius

Recent Profile Visitors

875 profile views
  1. Spartan Structures

    Thanks! I lolled... Seen as it was probably painted, you wouldn't be able to tell either way
  2. Spartan Structures

    @LordGood, another thing: Everybody knows the 4 settlements that came together to form ancient Sparta: Limnae, Pitana, Mesoa and Cynosura (actually, I had to google that) But there's a 5th settlement, Amyklaion, or Amykles, site of the sanctuary of Amyklaion and the Throne of Apollo, 5km south of Sparta. You can actually see it on the southern edge of the map I shared in the previous post as Amyclae.
  3. Holy moly that's cool! I love it!
  4. Spartan Structures

    @Nescio's explanation of the term temenos is indeed more accurate than mine @LordGood I'm no Sparta-expert, but realising how difficult it is to find good inspiration with such a scarcity of remains from the period, I thought I'd share these... They're a little too fanciful to my understanding of Sparta, but they are based on ancient descriptions, and are some of the very few tentative reconstructions of the city I've come across. Maybe it will help.
  5. Spartan Structures

    @serveurix, it's called a Temenos, basically a sacred enclosure, from the Greek verb τέμνω (temnō), "to cut", in reference to the action of cutting off a piece of land by walling it. The term is commonly used in regard to Greek as well as Egyptian culture, where sanctuaries and temples where often walled. It serves a symbolic purpose (separating that which belongs to the god from the rest), as well as a secondary defensive purpose, protecting the massive riches inside the temple from potential raiders (lot's of gold). https://en.wikipedia.org/wiki/Temenos
  6. I think this is one of the points where 0AD has a potentially major advantage over AoE. The 200 pop-cap thing was one the most aggravating limits in the game, and 0AD can potentially handle thousands of units. A lot of room for epicness right there. But without a battalion and army system, it's going to be a hot mess. Armour upgrade researched at the blacksmith makes perfect sense. I also think tower upgrades at the tower make a lot more sense than at a granary. Alternatively they could be researched at the fortress or a "research institution" like a library.
  7. Civ: Scythians

    Scythian references by Evgeny Kray and Alexander Deruchenko: And finally this: Scythian horse fully equipped with reproductions of horse accoutrements found in ancient Scythian chief grave.
  8. ===[TASK]=== Crowd Sourced Civ Thracians

    Don't know if these have been shared before, a collection of Thracian units:
  9. Ok, @balduin, I see you like licenses... It's really not that important because these things are not meant to be in the game. If it's for in the game, I'll make/write it specifically for that purpose. Anyway, for you: I hereby explicitly grant permission to anyone to use anything of my own writing or creation, and have posted in this thread, under the following licence: CC BY-SA 3.0 I am 100% for animated storyboards, but are there any animators in the community willing to work on this? There's a bunch of nice features on the video recording stuff in Atlas, so theoretically you can use 0AD itself as the platform to create these animated histories for each civ. But it's a lot of complicated work not a lot of people know how to do, me thinks... Quoting myself here: "Video-editing features can be used more often to make pretty "short-video's" introducing all of the civ's in a 45sec. format for example.." related?
  10. @balduin lol, I just made it for fun because I was bored, it's entirely created with storyboardthat.com, so it's definitely not meant to be in game. By the way, everything I write and produce which is published here is free for all... As long as it's a much more mature style than this, it would be a nice idea for all the civs.
  11. Spartan Structures

    I second Tomcelmare. I really love what you're doing here! I hope you continue these updates for all the civ's. They make the game look all the more beautiful... Archery range, siege workshop and stables are clearly distinguishable to me. I'm sure props like a horse and saddle, a semi-completed siege-weapon and bows and arrows lying around will clarify their respective roles even further. I have one small suggestion. If you intend the archery range to be a building from where you recruit archers, maybe close the outside face of the building on the opposite side of the targets, to create a more enclosed structure on that end, other wise it might look like you're recruiting people from an open space.
  12. The Kingdom of Kush: A (very) Short History A very compact, crash-course in Kushite History I still have so much to do, but still managed to get bored, and made a very short, simple storyboard on post-Egyptian Kush (using Storyboard That). Just for fun. Basically Kush for dummies. A useful intro for school-kids and people looking for a bite-sized 5min introduction on this history. Individual scenes:
  13. Like these ones, for example?
  14. Vox Populi - The Ultimate Balance Mod

    @Nescio: The references actually include a war-elephant statuette from Meroe, with mahout... In the Lepsius collection alone, six elephants are depicted, 2 of them held by a rope, one elephant can be seen between the feet of a ruler, the same way dogs and lions are sometimes depicted and one deity(?) can be seen riding an elephant: Elephant depictions feature prominently in Musawwarat es Sufra, and important sites in Meroe itself. Ptolemies to their North acquired part of their elephant-corps, specifically from the Island of Meroe, (the location of Musawwarat) as well as mahouts... Axumites, to the South of Kush, acquired some of their war-elephants from the southern reaches of Kush. Finally, I'll share the following image of the war elephants in Musawwarat again, showing it in a bigger context. An oversized Kushite ruler is seen standing with one foot on the back of each of the two elephants, leading prisoners of war by a rope, as if to say that victory was delivered on the backs of these elephants. Also, you said: "The usage of war elephants is well attested for...". I need to remark that most of that "attesting" is done by sometimes ambiguous classical authors, and blindly parroted by historians ever since. I'm not doubting the use of war-elephants in those empires, I'm just clarifying that even in those "logical examples", clear evidence is often lacking. Their history is just taken for granted, while that of Kush is simply overlooked even though there is a significant amount of really tangible information to go on compared to other states of the time. Either way, most academics in the field consider Kush to have fielded war-elephants, at least occasionally, including, but absolutely not limited to, David Nicolle Phd, who i quoted here. About siege-towers and battering rams: There is a very clear reference to the use of battering rams and siege-towers dating from the 8th century BCE. Written in stone, using hieroglyphs, a stela dedicated by Piye of the 25th (Kushite) dynasty narrates the conquest of Egypt. I have had no luck finding references that date to 500BCE - 1AD time-period though. I have to clearly remark that there were many impressive fortifications in Kush, and internal struggles unavoidably led to siege-warfare within Kushite territory. When rulers put down internal rebellions, it often included retaking forts and fortified towns/cities. The nature of these fortifications was such that siege was necessary. I will be sharing more images of Meroitic period fortifications soon. The frequent forays in to Southern Egypt also meant taking some mighty impressive forts, some originally built during the Middle Kingdom but reoccupied by Ptolemies at some point. I would prefer a simple battering ram over the complex tower though...
  15. Civ: Minoans

    Zuper nice... Standing ovation!
×