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Faction: Byzantines


niektb
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  On 11/05/2018 at 9:08 AM, wowgetoffyourcellphone said:

Tweaked texture colors, also using the Roman texture for rooftiles:

 

 

screenshot1583.jpg

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@wowgetoffyourcellphone Yes! The colours are warmer, more vibrant, and yet, softer to the eye this way! The buildings should all be like these :) A golden cross on the top of the church should be good too!

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  On 11/05/2018 at 2:25 PM, Sundiata said:

@Alexandermb check minor edit in previous post (white line on CC)

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Since you are here you can lend me a hand for this little tweak on the texture :P i wan to add player colour in this line, but i always end with other blues or reds compared to the game base, could you edit it for add player colour lines on all buildings please?

image.png.1d69b9620a29685d391cf8ce681b7bf8.png

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  On 11/05/2018 at 2:53 PM, Sundiata said:

@Alexandermb You meant like the alpha channel thing right (0% saturation, 15-ish% opacity, contrast and level adjustment)

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Thanks! but i guess we will need another texture piece for the player colour, something similar to the spartan texture but i can't copy the alpha lines on Paint.net, for now it looks like this:

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and added the windows to the civil centre.

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  On 11/05/2018 at 3:18 PM, Alexandermb said:

and added the windows to the civil centre.

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Awesome! 

  On 11/05/2018 at 3:18 PM, Alexandermb said:

Thanks! but i guess we will need another texture piece for the player colour, something similar to the spartan texture but i can't copy the alpha lines on Paint.net, for now it looks like this:

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How about 12% opacity? Or you're not happy with the texture itself?

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Edited by Sundiata
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  On 11/05/2018 at 3:26 PM, Sundiata said:

Awesome! 

How about 12% opacity? Or you're not happy with the texture itself?

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the player colour looks dark because of some irregularities on the texture itself the opacity is okay, the problem is the texture line, you have in mind another suggestion for that one ?

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