Lion.Kanzen Posted July 11, 2020 Report Share Posted July 11, 2020 33 minutes ago, m7600 said: Maybe there won't be an Alpha 25, but a Beta 1 instead : ) We are very far from a beta. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 11, 2020 Report Share Posted July 11, 2020 56 minutes ago, wowgetoffyourcellphone said: Working on a possible new INDIA biome for Alpha 25. Biomes I think we should make: Aegean (Greece, Crete, Cyprus, Eastern Turkey) Alpine (Alps, Pyrenees, Dolomites) Anatolian (based on Cappadocia and Armenia) Balkan (Illyria, Croatia, Dacia, Thrace) Baltic (Northern Europe, Scandinavia) East Asian (China, Japan) European (Gaul, Germany, Britain) Mongolian (Gobi Desert, the Tarim Basin) Iberian (Spain, North Africa) Indian (Punjab, Deccan) Italian (Italy, Sicily) Middle Eastern (Syria, Phoenicia, Fertile Crescent) Nubian (East Africa, Upper Egypt) Persia (Iran, Afghanistan, Hindu Kush) Saharan (Sahara Desert, Egypt) Steppe (the Eurasian Steppe) And then we should seriously curate the random maps to focus them to the game's theme. We don't have to get rid of a bunch of them, but we can move those out of theme maps to a separate menu. Nobody is working on that right? I miss Amazonia map. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 11, 2020 Report Share Posted July 11, 2020 1 minute ago, m7600 said: And we are also very far from understanding light humor, apparently. Yes you need explain more. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 11, 2020 Report Share Posted July 11, 2020 I think the Toona trees need redone. 1 Quote Link to comment Share on other sites More sharing options...
jaimele Posted July 14, 2020 Report Share Posted July 14, 2020 Somewhere in mighty Kush 5 Quote Link to comment Share on other sites More sharing options...
jaimele Posted July 14, 2020 Report Share Posted July 14, 2020 10 Quote Link to comment Share on other sites More sharing options...
Lopess Posted July 14, 2020 Report Share Posted July 14, 2020 10 minutes ago, jaimele said: Do you save them somewhere ?? Because it would be really incredible to play in these scenarios! 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 17, 2020 Report Share Posted July 17, 2020 Fun with mountains 6 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 17, 2020 Report Share Posted July 17, 2020 WIP 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 19, 2020 Report Share Posted July 19, 2020 Meeting 7 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted July 19, 2020 Report Share Posted July 19, 2020 10 hours ago, wowgetoffyourcellphone said: Meeting Gorgeous! Those rocks (metal mines?) are gorgeous. Ground textures? Gorgeous! Alexandermb and wackyserious' work on the unit textures really pops out in the HQ version of that screenshot... My one criticism would be the use of those paving stones known as Sett: https://en.wikipedia.org/wiki/Sett_(paving) I grew up in Antwerp and that particular type of paving stone is still ubiquitous there, as in many historical cities in Europe and even in some American cities like Boston and new York you can still find it. It has a very 18th - 19th century feel to it, and I can't unsee it. It's too iconic of a pavement stone. This one is a lot more irregular, and therefore perhaps more authentic looking. A more common type of ancient cobblestones perhaps: https://cc0textures.com/view?id=PavingStones016 A different type of Sett, but far less iconic looking, and therefore maybe more appropriate: https://cc0textures.com/view?id=PavingStones010 And this is perhaps the most historically realistic type of pavement stone (and my personal preference, maybe with some color correction): https://cc0textures.com/view?id=PavingStones054 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 19, 2020 Report Share Posted July 19, 2020 Do we really have to wait for A25 ? 2 Quote Link to comment Share on other sites More sharing options...
asterix Posted July 19, 2020 Report Share Posted July 19, 2020 22 minutes ago, Stan` said: Do we really have to wait for A25 ? If someone commits those textures and attach them to currents models plus some textures and models in maps will be replaced then we would not have to wait. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 19, 2020 Report Share Posted July 19, 2020 2 hours ago, Sundiata said: And this is perhaps the most historically realistic type of pavement stone (and my personal preference, maybe with some color correction): https://cc0textures.com/view?id=PavingStones054 3 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 19, 2020 Report Share Posted July 19, 2020 (edited) 54 minutes ago, Stan` said: Do we really have to wait for A25 ? Depends. If you just want to create 2 or 3 new biomes now for A24, and then all the rest for A25, that's up to you. I just thought there was already plenty of other things holding A24 back. lol The ones we add to A24, like India, need to be new biomes and not updated old ones. We don't want to have to update all the random maps yet until the entire biome/terrain overhaul is complete. Edited July 19, 2020 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 19, 2020 Report Share Posted July 19, 2020 3 hours ago, Sundiata said: And this is perhaps the most historically realistic type of pavement stone (and my personal preference, maybe with some color correction): https://cc0textures.com/view?id=PavingStones054 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 19, 2020 Report Share Posted July 19, 2020 Well I guess we should start with that spreadsheet. I can also make a script that gives you used texture per PMP. 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 19, 2020 Report Share Posted July 19, 2020 4 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted July 20, 2020 Report Share Posted July 20, 2020 8 hours ago, wowgetoffyourcellphone said: Mmmmm... That looks so much more authentic... I love it! It seems like creating the right mix of textures is kind of like... cooking. Mixing up the right ingredients, and spicing it up, just enough, but not too much... I think you got it just right there... Spoiler 1 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 20, 2020 Report Share Posted July 20, 2020 Check this terrain texture, we need improve this. Quote Link to comment Share on other sites More sharing options...
Lopess Posted July 24, 2020 Report Share Posted July 24, 2020 My attempt to model a "range" for Zapotecas. 10 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 25, 2020 Report Share Posted July 25, 2020 +1 2 Quote Link to comment Share on other sites More sharing options...
Hidan Posted July 25, 2020 Report Share Posted July 25, 2020 macedonian phalanx looks very nice 7 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 26, 2020 Report Share Posted July 26, 2020 (edited) Edit: We need Battle for Middle Earth 2 battalions. Edited July 26, 2020 by wowgetoffyourcellphone 6 1 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted July 26, 2020 Report Share Posted July 26, 2020 4 Quote Link to comment Share on other sites More sharing options...
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