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Gurken Khan

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Everything posted by Gurken Khan

  1. It looks like it was taken from a trailer?
  2. Does fighting uphill have a negative effect? On Ngorongoro I noticed my ranged units often do not keep a safe distance when fighting beasts...
  3. There is no such thing as too many Khans.
  4. I was always puzzled what would determine which civ could build colonies; after all, most of our civs spread over at least one (sub-)continent or more? I just learned the other day (from a youtube vid) that Nuba Villages can be build in neutral terrain; but they have territorial decay. Maybe we could expand on that idea and give all civs some kind of special colony? (I sometimes mainly build a colony just to get access to certain mercs.)
  5. I always thought that the Roman roster is very limited (and boring), and was wondering why that huge empire wouldn't have access to more kinds of units. So I'd welcome additions to their roster, but don't if it should be a matter of luck/captured buildings.
  6. I think a good start for this thread would be to explain what soft batallions are and how they work.
  7. I thought of that, too. Probably it would make it easier for players of earlier versions looking for that specific map. I'm not aware of disagreements about 'how maps should work', so I'd be interested to see what your suggestion thread would bring up.
  8. I'm not convinced by this historical/theoretical argument, since the same restrictions aren't imposed on the actual gameplay. For the most part the game is not about replaying historical events. I'm currently playing Kushites in Anatolia with a sub-Sahara biome; three things that don't go together historically. If Britons can conquer India they should have access to elephants (just like the historical Macedonians could have).
  9. Yeah, I think with 'Middle East' it's the same as with 'Near East'. I also thought that Cappadocia would be a good name.
  10. The description for the map says first it's in Central Anatolia then it says it's in eastern Anatolia. I find that contradictory, so I suggest to change the first sentence to 'eastern' and to delete the second. I also wonder if it's a good name, since 'Neareastern' is a Eurocentric but not a contemporary term.
  11. One has to run them in packs (I always take 10 along), put them on standground and micro them. btw I don't think healers on aggressive stance should flee at all.
  12. There was also a Woodhenge in Germany: https://www.ancient-origins.net/news-history-archaeology/4300-year-old-woodhenge-germany-revealed-public-first-time-006224 (In that context I read about another Woodhenge further south, maybe France.) Also: https://en.wikipedia.org/wiki/Cahokia_Woodhenge
  13. I know they should, but @davidsrsb says he saw instant healing. I just tried it and it was not instant (a25b).
  14. Not if they heal instantly. And I think healers are fine (except for their totally wrong behavior) and I wouldn't want them to be nerfed.
  15. And last to get into position for attack, and first to pull back out of range from defenses...
  16. Yeah, I guess many theatrons are OP. But one of them is already useful, I think. (And I'd do it anyway, because I can & I'm ever so glorious, lol.)
  17. I believe it's workers/(workers+CS inf), where the workers are female in vanilla. Cav, mercs, champs and heroes don't count. You be the judge of how helpful you find that info. The resources are free. (It's actually more the gain when you reach a trading point.) By default it's 25% each, you can adjust that under 'Barter & Trade' (the coins symbol); shift clicking on one res will take it to 100%. When trading with an ally a small part of the 'load' will go them and vice versa. You can see a distribution when selecting a market and hovering over its counterpart. (Although the numbers never add up, i.e. it shows '38+11' while the traders 'carry' 57.) Edit: Or the numbers do add up and I just didn't get it:
  18. I also suspect rubber-band mechanics would draw out an otherwise quick and clear victory.
  19. Will the mark wander along if a relic gets captured? I always was torn if I should consider it a bug or a feature that they disappear when you leave LOS...
  20. Yeah, I called cav horse riders. (Cause they ride horses. :p ) Not sure what you mean with black borders, though. I guess that's just the border of the map. In doubt you could upload a screenshot.
  21. By scouting. Use a horse rider, they're fast and have a good vision range.
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