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Posts
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Everything posted by Gurken Khan
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Yeah, the AI is stupid. It just goes by geographical distance, not the distance needed to walk. Your units will do the same, so better have an eye on them.
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I suggest looking into a replay so you can see what your enemy has and does and no guesswork is required.
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One source of resources I forgot is loot. Killed units give a bit of loot anyway, but if for example you send all your stone gatherers to fight and don't let them drop off what they carry that stone will go to your enemy.
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Hi @damale88, welcome to the forums. Trade, as @Lion.Kanzen said, can contribute to it, but also starting resources. In this case I think the collected treasures played a big role: if those are 300 each, 10 treasures would mean 3,000 additional res. I think res trickles currently are not counted as collected but that will change with the next release.
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Questions concerning moderation
Gurken Khan replied to Atrik's topic in Introductions & Off-Topic Discussion
What I didn't really appreciate was the mod team killing political discussions, where no other mod action was required and I wasn't aware of any breach of TOS; they quietly killed one of my threads without giving any explanation whatsoever. -
Cheers & all the usual stuff!
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If FAQ don't help more information is needed to help; attach your logs to your reply. Here's how to find them: https://gitea.wildfiregames.com/0ad/0ad/wiki/GameDataPaths
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Why the forum doesn't support emojis?
Gurken Khan replied to Lion.Kanzen's topic in General Discussion
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Using AI (Articial Intellegence) to Get Gameplay Answers?
Gurken Khan replied to Thales's topic in General Discussion
Sometimes they are completely off; take the first answer for example, it's just completely wrong. Healers can't heal from inside a building. The second part isn't much better because units don't always heal in buildings. LLMs can produce reasonably sounding sentences but they don't know sheet. Sometimes the results are correct, sometimes muddled, sometimes plain wrong and even fatal. -
Using AI (Articial Intellegence) to Get Gameplay Answers?
Gurken Khan replied to Thales's topic in General Discussion
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On the usage of AI to generate 0 A.D. content
Gurken Khan replied to wowgetoffyourcellphone's topic in Official tasks
Case in point: Is this supposed to be inside or outside? The window says inside, the lighting and the plant say outside. (The wood and stone work also look wrong to me, but I can't judge it confidently.) -
Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
@Lion.Kanzen Frankfurt silver inscription -
Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Archäologischer Sensationsfund "Der älteste Christ nördlich der Alpen war Frankfurter" Es ist ein Fund, der die Geschichtsschreibung verändern könnte: In Frankfurt wurde ein 1.800 Jahre altes Amulett mit Inschrift gefunden. Experten halten es für das älteste Zeugnis christlichen Glaubens nördlich der Alpen. They found a 1,800 year old Roman silver amulet with a Christian inscription, believed to be the oldest evidence of Christianity north of the Alps. -
==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
We could have a guy that just sings and dances around weirdly that gives ALL the buffs. rock-gnomes.mp4- 198 replies
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Why is the 0 A.D community so small?
Gurken Khan replied to Doctor Moist's topic in General Discussion
That's ... something. -
Why is the 0 A.D community so small?
Gurken Khan replied to Doctor Moist's topic in General Discussion
@wowgetoffyourcellphone While I appreciate the historical insight, I ask myself how the things you described lead to a small community. -
Personally, I just don't play maps with sparse/no wood; since it's FOSS one could make a custom collection by tweaking the parameters. Did you see the button that let's you choose the map size? I believe "Giant" is close to what the engine can reasonably handle.
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Question on 0 A.D.'s modding capabilities
Gurken Khan replied to Toma400's topic in Game Modification
My first thought was if you set the AI(s)'s setting to defensive and "Wonder" as winning condition you wouldn't have warfare as the primary aspect of the game. Secondly, I suggest you check out Delenda Est, which (I believe) is pretty much an overhaul and introduces new mechanics; I don't know how much they'd be up your alley, but might serve as inspiration regardless.