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Posts
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Joined
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Days Won
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Everything posted by Gurken Khan
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Glad you found it! Did you delete it from your downloads? I just go to my download folder if I need to reinstall. (But maybe I just don't clean up enough...)
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TIL units have production hotkeys; unless they're produced in the Imperial Academy. When I capture barracks and stables (and research training champions there) those very units are assigned hotkeys, even the chariots I'm not allowed to produce there. Personally I think it's nice that I can train champs in captured buildings, although it seems odd that I can't produce one specific unit there. And probably it's not intended to work at all, but I paid the research cost!
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I ran into a problem making a batch of Imperial Ministers. So, nice that the game realizes I'm only allowed three more and it won't let me increase the batch size above that, but it won't actually let me produce that batch; when I shift click nothing happens. It lets me produce three, one after the other, but that's not how it should work. savegame-0872.0adsave Edit: After trying to increase the batch size and changing to another building, the batch size there was increased; maybe something like the game registering the increase but not showing it or whatever could play a role... Edit2: Had another look - if I land on '3' properly it will produce that three Ministers batch, if I scroll the batch size up in the single digits (still shows 3) it will still produce it; when I reach the '10' position it won't.
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Right. And why are we using them like natural written parts of names? I never see Brutus with a diacritic anywhere else, unlike for example José or René, where I'd say that's just how they're spelled. Still not a fan of grass hiding stuff. I think the AI could use some tweaking regarding docks and ships. I played Wild Lake with five AIs and none of them were using any. (Only saw one foundation of a dock as a desperate last attempt before extinction.)
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Can anyone tell me what those ~thingies above half the U's are? We have a lot of that stuff, but whenever I look something up I never see it anywhere else. +20% territory influence and -50% techcost; that's a mighty mighty artifact! There's a wrong space at the beginning of the last line. Caledonian Meadows still is prone to have relics out of map.
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@Eric I'm on Win 8.1, your paths might be different; maybe try C:\Users\JohnDoe\Documents\My Games\0ad\ https://trac.wildfiregames.com/wiki/GameDataPaths#VistaWindows10 points there. Or just search for 'mods' on your HDD. Or maybe @Stan` could help; maybe someone could also update that trac page.
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? You know it's under 'Settings' in the title menu? If the game won't let you access that I recommend deleting all mods files. Probably something like c:\Users\YOUR_NAME\AppData\Local\0 A.D. alpha\binaries\data\mods\ Just a few days ago I found out that after uninstalling the previous version and installing the new an old mod could still stop the new version from running.
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Hows the game
Gurken Khan replied to thankforpieOfficial's topic in Introductions & Off-Topic Discussion
Splendid. -
Known Problems (Please read before posting)
Gurken Khan replied to quantumstate's topic in Help & Feedback
I (and others) like the skirmishers. Some people like the mace men as very mobile demolition crews (due to their crush dmg). @Stan` I don't think this is the right thread for this discussion. -
Overall I enjoyed my first game in A26, pretty smooth. However... There's still this abhorrent glitch where some renegade border mark can go airborne. I reported it a few versions back, nobody seemed to care... I liked the golden laurels better, but oh well. I still think it's hideous how the numbers are cut off in the stats. I intentionally posted the whole screen shot to illustrate how much space there is to the side and the bottom. No chance to make the columns or rows flexible? And I still find it ridiculous to not round the numbers. Do we really need positions after the decimal point? And if so, do we really need more than one or two? The number for my used wood is cut off on two sides. Why chose a format to present numbers where said numbers aren't presented properly?
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The translation seems fine to me. I guess it's just that German words are longer on average. Since space isn't that critical in that corner, allowing the box to have a line or two more seems like the best solution for me. But I don't know if we have someone working on UI. Since cut-off sentences are obviously not ideal, maybe alternatively the German translation could be shortened to fit in the box.