Jump to content

Gurken Khan

Community Members
  • Posts

    2.685
  • Joined

  • Days Won

    56

Everything posted by Gurken Khan

  1. Did you ever look at your RAM situation in the task manager while you're playing? Maybe you could free up some RAM if you close some programs.
  2. Hi @Stonyx, welcome to the forums. Did you download the game directly from the wildfiregames site? I haven't heard this one with the screen turning off. Do you have a dedicated GPU and checked in its menu that it's used for 0ad? Set exceptions in Norton for the game. If those don't help we would need to look at your logs. Here's how to find them: https://trac.wildfiregames.com/wiki/GameDataPaths#VistaWindows10 Here's another recent thread, maybe it's of interest for you:
  3. Of course nothing in depth, still a decent watch. (Especially for a watchmojo vid.) Didn't hear about some of them, like Sutton Hoo for example.
  4. Do you have a dedicated GPU? Currently you are using the integrated. If you're not sure try to find your hardware manager (I believe that's what it's called in English). Or do a right click on your desktop and see if there's a "NVidia..." entry (or what your gpu might be) in the menu; then click through the stuff and tell it to use that gpu for 0ad.
  5. I didn't find the list, but isn't there also something like "I will obey"?
  6. Probably, but I assume to be able to help you folks would need to look at your /logs. AFAIK 0ad is 32bit anyway on windows, so I don't think the solution will depend on win64.
  7. Is it possible that this 0%? Or is something wrong with the theatron? I'm attaching the save where I cheated to be in the same position regarding my ally's territory. savegame-1178.0adsave
  8. Welcome. I had looked for archer pics before, to maybe inspire you, and Rambo actually was the closest to useful I found.
  9. I've experienced that, at a certain now defunct imageboard. Ppl who were affected by an IP range ban could "apply" for a code snippet and then use that to still post. Don't know if that idea can be helpful in any way, just thought I'd mention it.
  10. Everything that's copyrighted WFG should be careful to mess with.
  11. I think this might prevent friends from active players at institutions like schools or universities to join.
  12. Depending on the situation I think it can pay off doing it immediately after start; if you produce two or more units the gate will be done before they spawn. (Just be aware to set the rally point anew, otherwise your units will take the stupid route.) Here I wanted to go to the marked patch of wood (besides building twin towers on the border to troll my southern neighbor), as you can see it ~halved the walking distance.
  13. I don't know when it was changed, but at least in a26 it's very cheap (20w) and really fast (12sec) to turn a wall segment into a gate; I often do it, keeps an occasional cav raid out and doesn't prolong my walk time.
  14. I wouldn't know how the elevation could play into this. No matter the zoom or angle, the silhouettes stay off on that hill; something's even cutting them from units on lower ground: I'm attaching that save, maybe someone could check if they can reproduce, or inspect that hill. I'm guessing it's two separate issues. savegame-1171.0adsave
  15. I'd say they're consistently on for me*. Didn't notice anything off so far; after that incident I opened up a save from the previous game and the silhouettes showed. Opened an earlier save from that "ambush" game: *Except that "ambush". I believe I'd notice silhouette issues and that they were fine, and then they were suddenly not anymore when I went up that "ambush" hill. Edit: Nope. 1920x1080. Edit2: I saved when I was running up that hill, seems only that location is cursed:
  16. btw: is there a reason why as Gaia I can select any resource, but when I select multiple and there's meat in there it only selects the meat? Why doesn't it just select all resources? I find that very inconvenient.
  17. Yes. And the nickname isn't "family friendly".
  18. Yeah, seems so. Never noticed a problem with that in these RCs, up to and including RC3; didn't change any settings, but today:
  19. @Sevda I don't see that ruling the seas. btw: That's a Gurkenkahn!
  20. Right. I try to factor in such thoughts when I build and send units to work. Most basic: send women inwards/backwards, soldiers forward. I guess walls are just not worth the effort. Like historically: when walls had a use they were built, when not they weren't.
  21. I believe players don't build walls because they're not efficient. If you want to change the gameplay to encourage turtling I expect heavy resistance from the vocal MP crowd. I always build military colonies, because they each have a unit I want. If territory and cost are reduced, I guess I would build more CCs/MCs, but I don't see it as a priority.
  22. Sure, if it helps people play the way they want, why not. It's just not for me, and resources being unrecognizable, like the berries in the vid you linked, would be another counter-argument for me.
×
×
  • Create New...