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Posts
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Days Won
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Everything posted by Gurken Khan
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Interesting, although some research regarding modern times is wrong; let's hope they got the ancient parts with better accuracy. The Vienna tourism promo was weird, but the English yt CC for the Austrian professor is hilarious.
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Yeah, my bad. Just now saw the path of thread...
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gl hf! No. Because I seem to have mis-remembered it. After going through all the necessary steps I didn't get a crash but an adequate popup. That's how it should work, maybe that's part of the progress of a26! All my settings were lost in the process, but neither did I reinstate them at every step nor do I care.
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Nice catch. I had one mod ("cute flags") that made the game crash when I started with a26 RC1 but I could disable it from the mods screen. I wish just like the game uses a new saves folder with a new version it would also use a new mods folder. I really see no reason why it wouldn't; when I uninstall the old version and install a new version I don't really know why so much old stuff is carried over. I guess it's nice for the custom settings, but everything else should be ditched (especially stuff that is known to cause problems in a new version, like mods...). @ulla Instead of editing your cfg I guess you could also just delete all mods except "public" in your mods folder.
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Hi @ulla, welcome to the forums. Do you have antivir running? If so add an exception for 0AD (.exe/folder). Are you on Windows? If it's not the antivir maybe zip and upload your complete logs folder. HTH
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==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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- brainstorming
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Yeah. I cancelled my previous draft of a reply, because I didn't know what "Name" is supposed to mean. Personally, I'd expect to see a "Name" like "Delenda Est" and maybe a version number. Why would I want something like a label or a path?
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As much as I like that shrub doesn't block construction any more, would it be possible to indicate the shrub being erased? For example when I want to place a storehouse as close as possible to wood but don't necessarily want to erase wood I could gather. Maybe it could be tinted red; with the building preview being white on top I think it would be visually readable.
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Well, we got the Gauls and the Britons. Bronze Age is too early for our scope, although I don't know if there's maybe a mod. (But generally, the earlier the time period, the less sources are available; which of course isn't good for a game based on history.)
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Como bajarle el podre a los arietes? Algún mod?
Gurken Khan replied to Lucas beccaria's topic in Gameplay Discussion
Hola Lucas, no hablo español. If you're playing against AI you can select a lower difficulty in the Match Setup. If your main problem is siege try to destroy them with blades; swordsmen, sword cav, or even women with their daggers. -
Ah. Wasn't aware that another UI would change the stuff that is on screen.
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Can you upload gif/avi? I want to see the blinking effects.
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I share that assumption. Judging by the last two comments a lot of people seem to not look too much at the title screen.
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@Freagarach lol, yeah it's hard to be that cool!
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A while ago my a25b was dead; once it worked, then it didn't. I strongly suspect the Epic Games Launcher to be the culprit; apart from regular updates that was the only change to my system and the EGL feels like an overall piece of sheeet. I simply turned it off and on again un-installed 0AD and then re-installed it and it worked again. So no cry for help, I didn't even look at the files, but since I had them I thought maybe some of you might be curious. cheers logs300522.zip
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OK, I don't wanna edit the above post to death. Let me start this post off by saying that I generally enjoy the a26 version! One of the things I noticed was the unit icons; did they all get an overhaul? Anyway, I think they look really nice. Thanks to everyone working on this version, and specifically to the person(s) doing those icons. On to the next "complaint": Y no flag? @Langbart
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I thought I saw something being done about the worker's elephant problem to enter the CC from the corner; unfortunately it's still an issue. savegame-0987.0adsave I had that issue before the save and on reloading it persisted. Also I have the feeling that since RC1 garrisoning/ungarrisoning sometimes messes with the units' stances. I noticed it then with Ministers and the ministry, and earlier in my current game the ele came out of the temple being aggressive (which doesn't make sense, I believe I had it on standground); haven't been able to reproduce, I'll see if I can catch it again. Edit: The worker ele lacks an acknowledging sound when ordered to build; if I have it selected together with inf they also won't make a sound when being ordered to build.
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Were you ever able to save a game? Or is the \saves folder empty? If not, try to delete any saves as @Stan` suggested above. If there's a corrupt save, the game will crash on trying to load and trying to save.