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nani

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Everything posted by nani

  1. You mention your test case uses 135 units. Usually games are played with a maximum total of 1200 units aprox. (8 players 150 population each). From what I know then the pathfinder becomes the most time consuming task for the CPU. Might be worth looking at it with VTune.
  2. You could use template literals given that they support multiple string lines. But seems 0ad guidelines don't want them for consistency.
  3. @vladislavbelov ty for the presentation. I wouldn't say the presentation was good but I understand that it can be hard. Given that I also don't consider myself stellar at giving presentations I always try to use the slides/video at maximum and make the audience focus at them and not me as they will convey better what I'm trying to say (less talk -> less screw ups). Just my two cents.
  4. Sí, está implementada, dado que 0ad (archivo public) es un mod en si mismo. Para que un mod tenga traducciones sólo hace falta que tengas (hacer) los ficheros *.po *.pot para cada idioma que quieras. Esto se puede hacer a mano o usar transifex (como lo hace wildfiregames para 0 A.D). Para más info mirate los ficheros *.po *.pot de 0ad.
  5. EaE elexis is back

  6. It is not about the money, it's about sending a message.
  7. Stance mode set to defensive stance_mode.pyromod stance_mode.zip @Emperior you can add more stuff if u want
  8. version 0.3.0 Added: Resize bars for lobby chat and sides panels (hover over the edges to show resize option just like if it were a window) *The resizes changes are not permanent (not saved)
  9. The problem is that the counter to hero dance is microing practically each unit (impossible to do) of your army (120 units average) while he only has to micro the hero which is clearly easier.
  10. Unlike in English accents can have a very important role in other languages so I would rather remove the least possible of the transliteration.
  11. In the worst case maybe you have a virus and was using your email to create a legit Wikipedia account to edit stuff /:
  12. If doesn't appear then u must have have deleted or something no?
  13. .. art/terrains/terrains.xml' does not exist. ... First check that that file does really not exist
  14. @Agora_0AD made one very nice 0ad history video.
  15. Is fgod mod. Disable for atlas and problem solved.
  16. Will give it a try, but we are running out of keyboard keys XD
  17. Add phase up icon to chats time line for each player !!
  18. I can already see another new faction incoming.
  19. Hello again. Made a little mod to add hotkeys for buildings. Press Space + Key to select the desired building from the panel. Hotkeys are meant to be ordered and not set per specific building. Holding pressed Space will show what key each building has in the panel (each key can be changed in user.cfg) Pyromod file here: buildings_shortcuts.pyromod Cheers and happy playing? xd *Compatible with fgod, autociv and maybe others
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