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nani

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Everything posted by nani

  1. So for the website & multiplayer infrastructure?
  2. just learnt this is called fata morgana.
  3. Bad weather, tornado? Nice work! looks pretty realistic, another thing I would add is a "circle" of fallen leaves around each tree (maybe an actor with transparency?).
  4. Desert like maps need heat effects like mirages and air distorsions.
  5. For random maps (rmgen) just enable them in the cc placer function and change the wall type to palisade
  6. Fpre are you ready?

  7. This is an empty log. Remember to save the log before starting 0ad again as 0ad deletes the old log when you reopen it.
  8. nani

    Old maps?

    Download old 0ad version.
  9. @Pudimdanced in Week#2 match, I remember it very well :/. He stopped once told but still made me lose 20~30 in a decisive battle for territory control. You can ask @Feldfeld. I only think is fair to mention it, not trying to point fingers.
  10. Yeah I guess fgod experiental + autociv would give some errors, do as fpre says
  11. Oh I see you added the volcanic island map to github with its new dependencies, that must have caused the error as it conflicts with old code . Sorry didn't take that into account, should have told you . @coworotel Next few days will update all the maps so it's compatible.
  12. Line 276 hp_data is undefined @coworotel I can't get the error ( community_maps version 0.0.7) What settings?
  13. In 0ad the treasure gets you!
  14. For how to install maps read trac.wildfiregames.com For a list of community's map you can look https://github.com/cwrtl/community_maps/blob/master/readme.md To install these search in the mod dawnloader in mainmenu -> mods
  15. Given that is probably lost maybe try it to do again, I would play it.
  16. Mfw professional screen capture ftw.
  17. I think for now @Unknown_Player should decide based on who he thinks are the best players on the room. Rating and statistics points can be gamed too easy. I would recommend to base decision based on data only when you have more data to contrast with it (e.g minimum 10 games).
  18. Clouds shadows could be faked as a moving texture mapped in the ground / models etc...
  19. Would be noice to make them public or is there some secret reason not to?
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