-
Posts
815 -
Joined
-
Last visited
-
Days Won
16
Everything posted by Lopess
-
Bueno, eso depende. Para los mayas preclásicos hice exactamente de esa manera, una base de piedra / tierra y encima de una empalizada de madera. Ya fueron lanzados en moddb y enviados hoy a mod.io cómo este proyecto duró mucho tiempo decidí cerrarlo de la mejor manera posible sin perder demasiado tiempo (antes de empezar a buscar todo mierda y borrar todo y tratar de hacer todo desde 0). Creo que para el mod pre colonial, los mayas de Chichén Itzá o Mayapán, etcétera, encajan perfectamente. Hace mucho tiempo empecé con algunas estructuras para ellos pero con el tiempo y la mejora en mis calidades cortas en la edición 3D decidí en algún momento rehacer todo de nuevo ... Para ellos quizás podríamos hacer muros similares a los Zapoteca. Teniendo en cuenta, por ejemplo, la "fortaleza" de Tulum.
-
@dmouse si tiene ideas y sugerencias de estructuras para las civilizaciones coloniales precoloniales, puede publicarlas aquí.
-
Dos PR mas https://github.com/0ADMods/pre-colonial-mod/pull/21 https://github.com/0ADMods/pre-colonial-mod/pull/20 Hola @dmouse muy bien vere cuanto antes.
-
coff..coff.. https://www.bbc.com/news/world-latin-america-48787996
-
Podemos abrir un nuevo tema en el foro de mod con esta idea. Creo que es algo muy interesante y fácil de aplicar. Pero creo que el mejor lugar para discutir esto por ahora sería en este tema:
-
¿Para los zapotecas? Puedo ayudarte mañana si no hay nadie disponible.
-
¡Eso parece una buena idea !, perdón por la última confirmación, fueron algunas actualizaciones bien pensadas. Creo que el mejor lugar para continuar las conversaciones es aquí, evitando así dejar el tema del tema de civ zapotecas.
-
Congratulations to all the developers of this incredible game made in a collaborative and completely voluntary way.
-
Maybe you can try mods, we have Hans, Xiongnu (a nomad from Asia), Zapotec (a Mesoamerican civilization). In the mod Delenda est has several civilizations including the Scythians. They are on the download page for the game itself. Thracians exist projects for development.
-
We have mod projects: https://github.com/0ADMods/illyrians https://github.com/0ADMods/thracians
-
Participate in the debates about the alpha 25 gameplay, if you have well-founded and specific ideas aimed at improving the game you will surely be heard.
-
Any questions, feel free to ask in the forum and in particular (may be in Spanish).
-
Be welcome! I saw your work on the terra magna github, I am waiting for the review to merge some changes for the Zapotecs. Feel free to check out the pre colonial mod. We are currently having some problems with alpha 24 compatibility. It is always good to know that we have more Latin Americans on the forum lol.
-
I'll make a clone of the Terra Magna mod add the files, just making it clear that the turkey is the work of @Trinketos and the feminine texture of @wowgetoffyourcellphone.
-
With a possible update of the Terra Magna mod in anticipation I am really concerned with the Zapotecs, currently they are practically unplayable, but I believe that a little attention to them can further enrich this beautiful mod. 1- Lack of Hero Units: I believe it is one of the worst features missing, I did a while ago a post on the forum about this unit , I still have it on my computer. I believe that at least one generic heroic unit would be needed, but the preferable would be 3. 2- Lack of champion combat units: At that time in Mesoamerica the nobility / royalty was actively involved in wars, I believe that a noble unit (spear shield and cotton armor) would be suitable for this role. In the future we could add extravagant touches to them as well as jade jewels in their texture. 3- Lack of special structures: We already have the ball court in the mod, just add them with a special structure together with an aura, I believe that something like the Greek Theater or Iberian monument is the appropriate one. Cool things you can add 1- Zapotec female texture from the Delenda Est mod, something that would really do well to the Zapotec female units, in the future we can add a variation on their hairstyle (I am predisposed to help if there is no 3d artist available). 2- Animail turkey of the pre colonial mod, something that I believe to be essential, since it is a correct animal for the Zapotec corral with evidence of creation since the pre-classical period.
-
Proposal, Mayan City States [preclassic and classic]
Lopess replied to Lion.Kanzen's topic in Rise of the East
I was very tempted to add it to the mod, but I didn't, maybe for something from the classical period and in the post-classical period for sure. -
-
I honestly like the Delenda Est mod approach with citizen units and slave units both with male and female variation. With slave units being better at hard work.
-
He already knows, the Incas are already added in the pre-colonial mod with the gameplay changes in it. These Incas that I launched on moddb are a version without adding very different things in the gameplay. The Maya are pre-classics (just like the Zapotecs of Monte Alban) so outside the time predicted for the precolonial mod, I intend in the future to work in the post classic Maya (league of mayapan, itzas etc).
-
Mayan buildings for 0.A.D (under development).
Lopess replied to Lopess's topic in Game Modification
The first release (https://www.moddb.com/mods/incas-0ad) in the future will be released to the public a mod idealized by @Trinketos (https://github.com/0ADMods/pre-colonial-mod) with these civilizations and with some gameplay changes. I believe that this mod will be from the year 1000 to around 1500 thus involving the Incas, Aztecas and Mayas post classics. -
Mayan buildings for 0.A.D (under development).
Lopess replied to Lopess's topic in Game Modification
Muy guapos todos -
I had the same problem in ubuntu 20.04, I decided to update via snap that is already in alpha 24. I believe that the ppa takes a little longer.
-
Proposal, Mayan City States [preclassic and classic]
Lopess replied to Lion.Kanzen's topic in Rise of the East
First version released for download https://www.moddb.com/mods/mayas-0-ad/downloads/maya-preclassic-0ad -
I always had this kind of idea, it would be something incredible for the single player and future campaigns. I hope this is not so hard to program
-
I'm publishing on mod.db the first launch of the mod with the Incas, this mod will be with no gameplay changes, in the future the pre colonial will be launched in which the Incas will be included with the gameplay changes proposed by @Trinketos https://www.moddb.com/mods/incas-0ad