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Posts
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Everything posted by Lopess
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@Yekaterina Have you opened a github for the mod? Do you want me to open one in Mods0ad to start the files and contributions and send you an invitation there?
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@Lion.Kanzen already have a repository on github, feel free to compare them. @Yekaterina send the invitation for access.
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@YekaterinaI have some old stuff if you want I can send you to enjoy them, (at the time I decided not to take on a mod anymore) syrac.zip
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https://github.com/0ADMods/Lusitanians_civ
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You can now migrate your mods to A25 (coming soon)
Lopess replied to wraitii's topic in Game Modification
Congratulations, this really is an improvement, it's a big help to modders!- 1 reply
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This mod looks beautiful! I will play more but I already see its potential, and for sure in the future a campaign based on it should be added to the main game, and modders will reuse this code for greater diversity in their mods. Wraitii congratulations
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A25 Feedbacks from testing
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
I always advise you to download LST, Ubuntu 20.04 is stable and fast in my view, of course your graphic environment has a lot of influence on that. -
0 A.D. Alpha 25 Feature: Biomes, But Not As We Know It!
Lopess replied to mysticjim's topic in Announcements / News
These biomes are amazing, a nice addition. -
compruebe que no haya más carpetas antes del mod.
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Quite el filtro de compatibilidad y vea si aparece.
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I don't know if it's related but the name "name": "precolonial" (mod.json), should be the same as the mod folder name.
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¡¡Fue increíble!! ¡Estoy muy emocionado de jugar con Lusitanos!
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Creo que es la falta de "props" como espadas y escudos. Se pueden utilizar los existentes de los ibéricos.
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That would be the idea (In my view dogs must have something like this too).
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Honestly, I still don't have an opinion, but I believe that the name in Zapoteco is more "cool" and unique.
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I really like the idea, I believe they fit well as a Xiongnu unit, by the way there was already a debate about it. However I remember that there came the idea of putting a human unit using the bird, I believe this makes it a little more "realistic" instead of a super intelligent bird.
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Proposal - Zapotec rulers of the Preclassic Period, early classic. ( AI player names) The current names are PosClasico (1300-1520), In this proposal there are only attested names from preclassic to classic (200 BC - 550 AD) It's not perfect but it's much closer. - 200 B.C. (5 Alligator) /// Chantino ///Gaayu’ Chilla - 400 A.D.- 550 A.D. (8 earthquake)///Monte Albán ///Xhono Xoo (11 Rain)///Monte Albán ///Chii ne tobi Lape (4 Alligator )///Monte Albán ///Tapa Chilla (13 Soap plant )///Monte Albán ///Chii ne chonna Piya (5 jaguar)///Monte Albán ///Gaayu’ Beedxe (13 earthquake)///Monte Albán ///Chii ne chonna Guela Fonts: http://www.famsi.org/zapotecwriting/zapotec_figures.pdf *There are a few more names, I will consult my pdfs and leave this post. *The translations for Zapoteco are mine, from online content, I believe the numbers are very "up to date" if someone has more contact with the language even more with Proto-Zapoteco would be of great help.
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"The city was built by around 100,000 Xiongnu of the Hu Xia dynasty under the command of Helian Bobo (Emperor Wulie) in 419. Helian Bobo, also known by his sinified surname as Liu Bobo, was a descendant of the Xiongnu chanyu who founded their steppe empire in the 3rd century BC. Helian Bobo died in 425 AD, and Helian Chang succeeded him as ruler of the city." https://en.wikipedia.org/wiki/Tongwancheng A little out of time?
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Dude this is a good idea!!
