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asterix

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Posts posted by asterix

  1. 1 hour ago, MythyCool said:

    This mod will have a counter system based off of real life counter system to troops.
    Troop type: What it counters.
    Spearman: Cavalry and Elephants 
    Swordsman: Spearman
    Cavalry: Archers and Javelinists
    Archers and Javelinists: Swordsman, Spearman and Elephants
    Elephants: Swordsman and Cavalry
     
    It will only be a 2x damage buff to these units since it will counter them but you can still win if you totally out number your enemy
           

    if you want to have the counter system  look at 

     

    • Like 1
  2. 10 hours ago, wowgetoffyourcellphone said:

    A while back, a mod was made by @s0600204... which implemented a civ selection screen. It's now way out of date, but it worked when it wasn't out of date:

     

    ftlwqGp.png1YhNwy1.png

     

    Basically you could sort civs by various criteria (given in the civ.json files), and selecting the civ icon gave you a bunch of information about it. If extended, such a screen could let the player choose randomization options, such as choosing to play a civ of the "Greek" culture, but then letting the game choose which one for you. Likewise geographically or time frame or whatever. 

    Perhaps something like this, but better of course:

    KlKBqPA.jpg

     

    @bb_ @stanislas69 can you look into this?

    @wowgetoffyourcellphone do you know the exact location of the mod repository?

  3. 3 minutes ago, wackyserious said:

    So, I have this idea about incorporating the Celtiberians in the current Iberian faction. The Kushites have this Nuba Villages right? And the Carthaginians have access to Celtic Embassies. Most of the current game factions have some sort of mercenary camp which they could build. The Athenians, Spartans and Macedonians have access to the Royal Stoa. The Diadochi factions have the military colonies. What if we create a Celtic Village structure for the Iberians, where they could recruit Celtic unit rosters. This building will fuction like a military colony where resources could be dropped and could be garrisoned. This is also a great way of showcasing the Celtiberian architecture in a single structure in the game.

    @Genava55 @feneur @Itms @LordGood @stanislas69 @Alexandermb

     

     

    I definitely agree with this.

    • Like 2
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