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Itms

0 A.D. Project Leader
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Itms last won the day on August 4

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About Itms

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    Natural Philosopher

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  • First Name
    Nicolas
  • Last Name
    Auvray

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    Male
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    France

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  1. Advertizing Media

    You want to ask @Pureon, who created the other one linked above.
  2. Trac theme

    I think the ugliness of the theme (the current one or the proposed one) is subjective and a bit irrelevant. The lack of contrast on the forums is a real problem because it can prevent people from participating at all. On the other hand I don't think we should care about people who think "oh this website is ugly I don't want to participate because it doesn't look modern". Those people are not motivated enough @daker Thanks for looking into updating the theme though. What we could maybe do is installing that theme without making it the default? That way it is available to the people who'd enjoy it. I can look into that when I upgrade Trac to the latest version, if that sounds good to you.
  3. New forum layout lacks contrast

    It is easy for administrators to change all the colors of every element of the forums theme. Unfortunately I am no Web designer and I have very little clue on visual accessibility matters. What I can offer is, if there is an element where you think a specific color would be better, post here with the HTML code of the color and I'll make the change right away. You can also PM me if you think you are going to spam the topic too much
  4. replay serie, mostly 3v3

    That's not a big deal, just share the replays as you prefer (the really important rules are the ones about being nice to each other). I only gave the one-topic rule as a recommendation, in order to attract people. Personally I'd be more interested about opening a topic called "3v3 Arctic Summer - Trade Overwhelming" (because the map is cool, or I want to learn how to trade efficiently) than an uninformative "replay serie, mostly 3v3" (no offense). That may just be personal taste
  5. If you want to take a look at the code, the components that are relevant for this are RangeManager and Fogging. The former handles the fog-of-war (FoW), line-of-sight and other kind of unit ranges unrelated to the FoW; the latter handles hiding changes to buildings in the FoW. It's a complex part of the code, that needs a good number of optimizations so it doesn't become a bottleneck. Maybe our implementation is not ideal for your mobile platform target. You say it looks bad so you might actually be wondering how we render it - that's not my area of expertise but we render a FoW texture on top of everything that is inside it. The code is here: https://trac.wildfiregames.com/browser/ps/trunk/source/graphics/LOSTexture.cpp
  6. The Debian maintainer is currently working on it, and you should not have to wait for very long.
  7. I might port Hyrule Total War to 0AD

    You can find the manually updated documentation for Alpha 22 here: https://svn.wildfiregames.com/entity-docs/ I'll try to make the "trunk" one work before you start using the development version
  8. This should be good now: https://build.opensuse.org/package/show/games/0ad
  9. I might port Hyrule Total War to 0AD

    The issue is it needs a compiled version of the game to generate it. I have a patch that I will be able to work on again now that the release is out. There will be documentation for the latest SVN and for the latest release once it's up.
  10. error de extraccion

    Hola, por favor intenta hablar en ingl├ęs, en este foro hay personas de todas nacionalidades. What you are describing is not an error, it is a file path. Please tell us more. Please check that you have enough disk space on the C:\ disk (where the files are temporarily extracted) and not only on the drive where you are trying to install the game.
  11. Rules for Game Replays

    Here you can share your replays of games. There is no limitation regarding multiplayer, single player, with or without mods, but in case some piece configuration is funky, include it in the title. The title should contain the name of the map and the number of players at the very least. The top post should include the necessary files (commands and metadata) for starting the replay. It is not mandatory to spoil who won or anything else, do as you prefer. You can add a screenshot to attract people Important: Like everywhere else, but especially here, insults towards other people are not tolerated. This is only a game, even though it has a special place in our lives. Regarding reports of bad conduct: Lobby moderators should be contacted directly in case of misbehavior (disconnections, insults in the game chat, cheating,...) but here is not the place to post replays proving that.
  12. [a21 replays]

    Guess what I'm currently looking into that
  13. Read: "How to open an app from a unidentified developer and exempt it from Gatekeeper" on that page: https://support.apple.com/en-us/HT202491 If you have to pay for your antivirus updates and you don't want to, uninstall completely your antivirus and enable Windows Defender, the one that is bundled in Windows 10. It is as efficient as other freemium antivirus and the updates come with the Windows ones. Also make sure you perform those updates regularly. The popups are not here for you to ignore them, securing your PC is important
  14. Hello Ell! It's a real pleasure to see you are motivated by the audio side of things As feneur said, we don't have anybody in charge for real, but me and Pureon are indeed the ones you should ping in case you need something in the audio area. The topic Lion linked contains a few pointers to the things that need immediate attention, but the list there is not exhaustive at all. Don't hesitate to give your input about existing sounds if you think they could use some improvement. I think Stan gave you all the necessary information to get you started, but in case of need you can also join our IRC channel at #0ad-dev on QuakeNet. Welcome to the community! Looking forward to hearing from you!
  15. Hello and thanks for sharing this with us! You might miss your audience a bit on a historical RTS forum like ours, but we are always happy to hear from game developers. I'd like to advocate the open-source (or even libre) software cause Especially if you are doing it for fun, sharing your code and giving people read access to the skeleton of your project is going to help you a lot. It will give you motivation and you are likely to get feedback about how to improve things. You will learn a lot. I'm not deterring people from creating commercial closed-source games, because one needs to live, but if this is a personal hobby, I think giving your work an open-source license would benefit you tremendously in the long run. If you want to know more, don't hesitate to ask! Everyone here is at least remotely a FLOSS enthusiast. End of the parenthesis Welcome!
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