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sarcoma

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Everything posted by sarcoma

  1. causative made his own `TrueSkill' taking into account 0ad replay metadata. Here's an implentation https://trueskill.org/ Some mod (nani's?) already adds an autobalance command, no idea if it works
  2. Are you sure? The official standardizer, la RAE, registers only 'cusita', not 'kushita', to refer to both, i think. https://dle.rae.es/cusita The bible has several references to the 'cusitas', for example la mujer cusita de Moisés
  3. I don't think I do. It's not strange for Arch, it's the norm.
  4. @soloooy0: En el árbol de civilizaciones vi que dice 'mujer kushita' en vez de 'cusita' y en la descripción dice kushita un par de veces
  5. Also, several patches don't end after a newline and print a message (error?/warning?) when applied, for example libraries/source/spidermonkey/FixMacBuild.diff
  6. Thank you, Stan. It should be wxgtk3 not wxgtk3-dev @Stan`:
  7. Not there, here https://trac.wildfiregames.com/wiki/BuildInstructions#ArchLinuxManjaro sudo pacman ... wxgtk3 ... ^missing ^missing
  8. @Stan`: In build instructions: in arch dependencies: the command needs sudo in front and wxgtk doesn't exist, it's wxgtk3 maybe
  9. staratt smurf for ...? vercin? liberty? butcher?
  10. Dvorak works fine in lobby, tested on linux
  11. It is turned on and off with Space+Ctrl or Ctrl-Space. It's a must have I think.
  12. type /help mods add more commands: fgod, autociv (a lot more)
  13. LOL but seriously, what's the forums using to get such a (perfect) translation?
  14. base 9 to keep it nice b f v s d c e s s b p m 9 9 9 9 8 8 - - - 8 8 b 9 9 9 8 7 9 - - - 9 8 m 9 9 9 9 8 8 - - - 8 9 d 8 8 9 9 9 8 - - - 8 8 a 9 9 9 9 8 9 - - - 9 9 i 9 9 9 9 9 7 - - - 8 9
  15. they have the same ip, hosting/joining by local ip works?
  16. If host joins the lobby with a second 0ad process the game disappears, a player needs to know your ip to rejoin if he leaves game
  17. Of the exploits smiley points, only autotrain pertains to nani's mod, which is actually a feature of it and not widely used. I think by stacked walls he meant layers of palisades. By stacked siege, a formation trick that leaves units on top of each other, the exact same spot, imagine 10 catas shooting where you can only see one. Cata ships are a vanilla feature and by the way you only need 9 catas inside, the other 8 were adding nothing. The market trick(s) are(were) old and fixed. Found and reported by principality: float value gives infinite resources and shift clicking insanely long route between near points for adjacent markets.
  18. athens: iphicrates gives bonus in formation, phase 2 champ black cloak ad p3 heavy skirm, strong champs but expensive, slingers and sword cav always useful brits: strongest ships (same as gaul and iber), armor hero and health hero, rotary mill (gauls too) carth: ele hero, cav hero, walls gauls: vercin hero iber: fire ship, fire cav kush: cav hero mace: all siege, library maur: worker ele, yodda pers: cav hp, cav hero ptol: camel, all heros, mercs, pharos rome: camp, champ cav, all heros sele: archer cav, cav hp sparta: skiri, brasidas strongest civs: ptol, brit, gaul next: rome, athen, iber, ... weak: kush, maur, cart, ... valihrant and tom0ad have videos ranking civs
  19. causative made a very elaborated custom rating system for team and 1v1 games that took into account the final stats and compared with database, private sadly
  20. go to first post and download newest fgod experimental
  21. Suppose go2die's ratings are accurate ValihrAnt(10) Borg(9.5) Phyzic(9.18) Boudica(8.96) Rauls(8.89) fpre (8.86) Stockfish(8.75) chrstgtr(8.64) Edwarf(8.46) Havran(8.07) Badosu(8.07) UnknownPlayer(8.0) Dakara (8.0) SaidRdz(7.96) randomid (7.89) Vicentesk(7.64) Ricsand(7.57) Metafondations(7.43) Dakeyras (7.39) MarcAurel (7.29) Issh(7.14) go2die(6.82) Lord_Commander (6.62) esu(6.04) The way to make even team is the https://en.wikipedia.org/wiki/Partition_problem The strongest to each team ValihrAnt(10) Borg(9.5) Phyzic(9.18) Boudica(8.96) Rauls(8.89) fpre (8.86) <- weakest sum then sort the sum of strengths and assign next strongest to weakest sum ValihrAnt(10) Borg(9.5) Phyzic(9.18) Boudica(8.96) Rauls(8.89) <- weakest sum fpre (8.86) Stockfish(8.75) and so on ValihrAnt(10) UnknownPlayer(8.0) Borg(9.5) Badosu(8.07) Phyzic(9.18) Havran(8.07) Boudica(8.96) Edwarf(8.46) Rauls(8.89) chrstgtr(8.64) fpre (8.86) Stockfish(8.75) and so on ValihrAnt(10) UnknownPlayer(8.0) 18 Borg(9.5) Badosu(8.07) 17.57 Phyzic(9.18) Havran(8.07) 17.25 <- weakest sum Boudica(8.96) Edwarf(8.46) 17.42 Rauls(8.89) chrstgtr(8.64) 17.53 fpre (8.86) Stockfish(8.75) 17.61 ValihrAnt(10) UnknownPlayer(8.0) 18 Metafondations(7.43) 25.43 Borg(9.5) Badosu(8.07) 17.57 Vicentesk(7.64) 25.21 Phyzic(9.18) Havran(8.07) 17.25 Dakara (8.0) 25.25 Boudica(8.96) Edwarf(8.46) 17.42 SaidRdz(7.96) 25.38 Rauls(8.89) chrstgtr(8.64) 17.53 randomid (7.89) 25.42 fpre (8.86) Stockfish(8.75) 17.61 Ricsand(7.57) 25.18 <- weakest sum ValihrAnt(10) UnknownPlayer(8.0) 18 Metafondations(7.43) 25.43 esu(6.04) Borg(9.5) Badosu(8.07) 17.57 Vicentesk(7.64) 25.21 MarcAurel (7.29) Phyzic(9.18) Havran(8.07) 17.25 Dakara (8.0) 25.25 Issh(7.14) Boudica(8.96) Edwarf(8.46) 17.42 SaidRdz(7.96) 25.38 go2die(6.82) Rauls(8.89) chrstgtr(8.64) 17.53 randomid (7.89) 25.42 Lord_Commander (6.62) fpre (8.86) Stockfish(8.75) 17.61 Ricsand(7.57) 25.18 Dakeyras (7.39) I did sums quickly on my head in case of mistakes
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