-
Posts
11.008 -
Joined
-
Last visited
-
Days Won
556
Everything posted by wowgetoffyourcellphone
-
Target Marker
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Did you test it? lol. When I remove the AlwaysVisible tag the marker will not show up in black map. When I put the tag back into the template and run the game again, the marker will show up in black map as expected. -
No harm. That's why it's still only an alpha.
-
Target Marker
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Without the flag the target marker does not show up in fog of War, I mean black map. With the flag the target marker shows up in the black map. See if that's true for you. Maybe I never deleted all of the files from the original patch but I think I did. -
Hello. I think the Target Marker template should have this flag: <Visibility> <AlwaysVisible>true</AlwaysVisible> </Visibility>
-
The "Food Depot" could just be called a "Resource Depot" and be a dropsite for all resources. Houses being dropsites too is an interesting idea. Though, you need a building for researching gathering techs.
-
Nice.
-
LOL they got out of sync and continued anyway. I think one of them may have had the Git version of the mod and the other the A22 version or something like that because they kept OOSing at turn 80. Anyway, they played for almost 2 hours and found out at the end that they were completely out of sync.
-
Cheat code: Kiss Kiss Bang Bang
-
Someone commit it and make it a cheat unit.
-
I had a solid idea for the role of bolt shooters, but it's pretty much lost in the ether unless someone wants to work on it. It basically only requires a few conceptual changes and the implementation of one patch from Trac, the visiblegarrisonclass patch.
-
===[COMMITTED]=== Spartan Structures
wowgetoffyourcellphone replied to LordGood's topic in Completed Art Tasks
Got a refernce for those silos? Just curious. -
Here are the paths for different operating systems for installing mods for 0 A.D.: - Linux : ~/.local/share/0ad/mods - OSX : ~/Library/Application\ Support/0ad/mods - Windows : "Documents" or "My Documents" Folder => My Games\0ad\mods\ Unzip the Delenda Est zip to one of those paths. In Windows it should look something like this:
-
It is shown in the female tooltip.
-
var wallScaleByType = { "athen": 1.5, "brit": 1.5, "cart": 1.8, "chin": 1.5, "epir": 1.5, "gaul": 1.5, "iber": 1.5, "imp": 1.5, "kush": 1.5, "mace": 1.5, "maur": 1.5, "pers": 1.5, "ptol": 1.5, "rome": 1.5, "sele": 1.5, "spart": 1.5, "theb": 1.5, "rome_siege": 1.5 };
-
I was going to, but forgot. lol Definitely for next alpha if I don't get frustrated and quit developing until beta. lol
-
I'm not balancing anything right now, at least not in earnest, until beta is reached. Right now I'm just testing ideas. I think the farming penalty aura will remain, since it is simply 1 element of the overal farming scheme in the mod. Build your farms on farmlands to double your standard farming rates. Build your farms in the middle of town--around your civic center--and you're gonna have a bad time. The corral aura is just temporary and I might remove it soon. It's just there as an experiment until corralling animals is implemented. Carthage is just one big experiment right now. Trying to emphasize their mercenaries better. The guys did good work. I merely integrated them.
-
The Kingdom of Kush: A proper introduction [Illustrated]
wowgetoffyourcellphone replied to Sundiata's topic in Official tasks
- 1.040 replies
-
- 3
-
-
-
- civ profile
- history
- (and 5 more)
-
I would suggest a couple things: 1, the mesh needs a thickness, like the other swords in the game have. 2, I think the blade should be slightly exaggerated in shape, the curve. This is from looking at it in-game. #1 is most important tho.
- 529 replies
-
- delenda est
- terra magna
-
(and 3 more)
Tagged with:
-
The Kingdom of Kush: A proper introduction [Illustrated]
wowgetoffyourcellphone replied to Sundiata's topic in Official tasks
- 1.040 replies
-
- 2
-
-
- civ profile
- history
- (and 5 more)
-
The Kingdom of Kush: A proper introduction [Illustrated]
wowgetoffyourcellphone replied to Sundiata's topic in Official tasks
I didn't see your actors post originally and unnecessarily created my own actors with your models. Forehead slapper.- 1.040 replies
-
- 1
-
-
- civ profile
- history
- (and 5 more)
-
And what better way to address it than with an existing feature, is my point.
-
Yes it is I who should be more creative.
-
Only traders means the feature is stripped of the original purpose which was to speed up the late late game. If extended to all citizens or maybe all non heroes you get the ability to follow find that last female citizen hiding out in the woods. Definitely agree with Wonder reveal especially in Wonder Race game mode.
-
I have old files from testing various patches and trying new ideas and whatnot. Never said my repository was stable. Thanks for the reply. I deleted the AI directory in DE and still got that message though. EDIT: A wild phaseRequirements.js appeared! Find it in the public mod. Was there after I applied and tested your first patch. Forgot to clean it out.
