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Everything posted by wowgetoffyourcellphone
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===[TASK]=== Crowd Sourced - Thracians (Faction)
wowgetoffyourcellphone replied to Cleo's topic in Game Modification
I am boss, but not thee boss. BIGGIEBOUSE BIGGIEBOUSE BIGGIEBIGGIEBIGGIEBOUSE. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wowgetoffyourcellphone replied to Cleo's topic in Game Modification
I'll start one for you today. I have some ... experience in that area -
That wouldn't be because you turned off shadows? lol It's true, those particular bushes suck though.
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===[TASK]=== Crowd Sourced - Thracians (Faction)
wowgetoffyourcellphone replied to Cleo's topic in Game Modification
There is no consistency in the main game on this point, so why must it be so for the Thracians? I'd say use whatever abbreviation best abbreviates and makes clear what civ it is. -
Why are trash factions so OP?
wowgetoffyourcellphone replied to Assasin's topic in General Discussion
Hmm, I'd rather this be a game menu item to where you can toggle between your units' default attack type. Similar to how you could set default unit stances in AOE games. -
===[COMMITTED]=== Hellenic Helmets
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
I think Pericles' pushed back Corinthian looks comically large. -
https://trac.wildfiregames.com/changeset/22586 Specifically, how can this be used for units with different genders represented in the actor? Is there an example yet in the core game?
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===[COMMITTED]=== Thracian Peltast (Retexture)
wowgetoffyourcellphone replied to wackyserious's topic in Completed Art Tasks
Probably don't use the armor tunic mesh, but otherwise, no objection. -
===[COMMITTED]=== Hellenic Helmets
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
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Deforestation - Wood should be a renwable resource
wowgetoffyourcellphone replied to balduin's topic in Gameplay Discussion
Indeed. If regen is ever committed what I would do is make stragglers (individual trees) not regenerate, but I would make groves slowly regen their wood over time when not being chopped.- 105 replies
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===[COMMITTED]=== Hellenic Helmets
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
You can commit these any time, thanks. -
Problem with incompatible versions
wowgetoffyourcellphone replied to Sebastián Gómez's topic in Delenda Est
I would say you should both delete your copies of the mod and then redownload from the same source. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wowgetoffyourcellphone replied to wackyserious's topic in Game Modification
If we had a spawning mechanic, a bonus could be that they periodically spawn a pirate ship (a liburnus or lembus) at their Dock. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wowgetoffyourcellphone replied to wackyserious's topic in Game Modification
Surely it would be very simple to change them to Gallic structures. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wowgetoffyourcellphone replied to wackyserious's topic in Game Modification
I really wish we had an ambush mechanic. I have proposed in the past how to do this. -
Would be great to have some Illyrian merc units for Delenda Est.
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Conspicuous by his absence...
wowgetoffyourcellphone replied to Philip the Swaggerless's topic in General Discussion
I kind of agree. A cool idea for Romans would be to have 4 different Roman factions, kind of like a unique bonus: - Republican - Triumvirate (Caesar is here) - Principate - Dominate The player in game setup would choose "Romans" as their faction, but when the game launches this player can then choose one of the 4 eras of Romans. That way all the other players only know that they have chosen Romans, not which era they're playing. Can do this with a couple other factions too. For instance, the Macedonians could have the choice between two major dynasties, the Argeads (Philip, Alexander, et al.) or the Antigonids (Demetrius, Perseus, et al.). Persians can choose between Achaemenids and Sassanids. -
Problem with incompatible versions
wowgetoffyourcellphone replied to Sebastián Gómez's topic in Delenda Est
I honestly have no clue. If you both have the same versions installed, then they should be compatible. ipso facto. -
===[COMMITTED]=== Hellenic Helmets
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
@Alexandermb Keep in mind, the "wings" on the side here are simply his cheek pieces hinged up for comfort. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wowgetoffyourcellphone replied to wackyserious's topic in Game Modification
Excellent work, @Lion.Kanzen!!! @wackyserious I think the Gauls would make a fine placeholder building set. Illyrians were influenced by the Celts in the North and the Greeks in the south, near Epirus. What do you think would make their bonuses and penalties? Team bonus? -
Unit textures from hipoly models
wowgetoffyourcellphone replied to Enrique's topic in Art Development
The ones in Enrique's texture are pretty fancy. More for heroes. And not every set of graves need to look identical. -
Unit textures from hipoly models
wowgetoffyourcellphone replied to Enrique's topic in Art Development
Yeah, that's why I took the cape off of that Alexander infantry dude. -
===[COMMITTED]=== Hellenic Helmets
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
I might have to pick your brain for some Scythian asstes. -
Unit textures from hipoly models
wowgetoffyourcellphone replied to Enrique's topic in Art Development
If there were ever any cut scenes for scenarios or campaigns, this method would actually be very nice if applied to "character" textures. Meanwhile, I'm stealing the test texture for Delenda Est! Looks great, actually. -
Are the grass polygons smoothed? That's one of the main issues with the current grass models.
