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Everything posted by wowgetoffyourcellphone
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Wow's Forge Rework Idea
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
That would actually work. -
Wow's Forge Rework Idea
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
I've always wanted a "Battle Mode" for the game, where it was similar to Total War's custom battles or historical battles. -
Wow's Forge Rework Idea
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
You assume a lot, like costs and such remaining the same. I want the ability for hard battalions so I can prove you two wrong with Delenda Est. lol -
I kept mobility for the houses and dropsites. So, you can swap back and forth from an ox cart to a house, back to an ox cart, and then to a storehouse if you wish.
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Have you worked more on this? Looks good.
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It looks like it would be great for a Cult Statue.
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Balkan Mercenaries
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in General Discussion
I even like the shield. And yeah guys, I had the idea of "Mercenary Docks" as well. Illyrian Pirates and Cilician Pirates. Illyrian Liburna, Cilician Hemiola. -
Wow's Forge Rework Idea
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Your reasoning doesn't follow. Battalions inherently reduce micro, so if 0 A.D. maintains the same number of resources, then ipso facto micro is reduced. Instead of 200+ soldiers, you'd have 20+ battalions to maintain control of. The number of resources doesn't even factor in to the battalion feature. The developers of BfME2 even said in a dev blog that they use 1 resource (supply) because of the need to reduce micro even further for console interfacing. They also wanted less base building and economy management and more combat, so only went with 1 resource. -
Wow's Forge Rework Idea
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Have you played either of the Battle for Middle Earth games? -
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Yeah, I wish a dialogue would open and give you a bunch of screenshot options.
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Others RTS - Discuss / Analysis
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
I realize now why I don't like the buildings in this trailer: There is no consistent architectural theme. It looks like buildings from multiple building sets have been thrown together for the trailer. -
Wow's Forge Rework Idea
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Yeah, AOE3's banner army concept is essentially what came to mine when I saw the DIFF being worked on. I kind of like it and can't wait to play with the concept if it's ever folded into the 0 A.D. dev repo. -
Delenda Est on Youtube
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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Delenda Est on Youtube
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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More Wallpaper worthy stuff:
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Feature: Hero Upgrades
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Defense Tower I would just make straight up and down at the bottom instead of angled. It would be 100% wood, with no stone base, unlike the Gallic tower. Temple doesn't necessarily need the stone circle. You could make it wider to take up more area. One of the few temples to be wider than deep, in contrast to all the others which are either deeper or square. The 3 houses don't look to scale with each other. House #2 looks correct scale, so scale the other 2 houses to that one. BTW -- We prefer 4 house variations since so many houses are built. The Civic Center actually looks really good. The Barrack looks a little big in scale. The doorway looks like it needs to be bigger and the wooden palisade should be taller. That should make the structure look a little smaller in comparison. Siege Arsenal looks great. Maybe put the palisade along the back sides and leave the front corner more open (like the other Siege Arsenals in the game). Great work so far! -
Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Workshop mixed up with Temple? -
Play the mod, bro.
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Why isn't this a main menu background?
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