-
Posts
11.432 -
Joined
-
Last visited
-
Days Won
595
Everything posted by wowgetoffyourcellphone
-
I like this^ as another option. Perhaps call it "adaptive shadow quality." My experience playing with this feature is kind of odd. If I turn off "Cover whole map" and set the slider Cutoff distance to 1500 and shadows get really blurry. But if I turn on Cover the whole map (covering the whole map should stretch the texture really far?), the shadows sharpen up again. I play with Cover the whole map anyway, so it's no big deal, just relating the behavior.
-
Are things too far along to make resource distribution improvements to Mainland? @wraitii @Stan`
-
Age of Empires IV
wowgetoffyourcellphone replied to borg-'s topic in Introductions & Off-Topic Discussion
Rumor is 90+ gigabytes disk space required. Seems really excessive to me, but we will see what kind of content they pack into this baby. I'll be really pissed if gigs and gigs of that content requires microtransactions or expansion pack purchases to "unlock." -
Yaunā is a cool name. I dig it. Yangtze would have been perfect in other circumstances (if the Han had been committed), but Yaunā is pretty cool regardless.
-
@LordGood
-
suggestions for Next Alphas (A26-30)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
This has been brought up before, and there have been steps in that direction. I think it might eventually happen. -
Historians assemble
wowgetoffyourcellphone replied to PyrrhicVictoryGuy's topic in General Discussion
Of the guardsman, I feel like a Xiphos would be more period appropriate than a Gladius. -
suggestions for Next Alphas (A26-30)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
It's not bad, but you get these weird effect of your units being scattered to the wind chasing down fleeing archers. There needs to be some work done on the fleeing behavior to mitigate this effect. -
suggestions for Next Alphas (A26-30)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
Lol. On one hand everyone wants new stuff, but get angry when things change. I would say A24 was an aberration in that the changes were reductive rather than additive. Those new features that were added were often not pushed to their full capacity, so felt inconsequential. -
suggestions for Next Alphas (A26-30)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
The concept in DE is quite mature as well. Besides some renaming and a few other things, the concept is rdy to plug into EA whenever. It'll affect balancing so will need some balance work when implemented. -
suggestions for Next Alphas (A26-30)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
Absolutely! Atlas needs Flora/Forest brushes, Wall Builder (click-drag like the game), a "beautify" feature. -
Ideas for New Civilizations [Core Game]
wowgetoffyourcellphone replied to Intellect's topic in General Discussion
Syracusans or Pergamenes or Rhodians would be cool. -
No, it just means I have an actor available if WFG wishes to use it. Lol
-
Historic Names list
wowgetoffyourcellphone replied to Yekaterina's topic in Game Development & Technical Discussion
Athenians Britons Carthaginians Epirotes Gauls Han Chinese Iberians Imperial Romans Kushites Macedonians Mauryas Persians Ptolemies Romans Scythians Seleucids Spartans Thebes Xiongnu Zapotecs -
Historic Names list
wowgetoffyourcellphone replied to Yekaterina's topic in Game Development & Technical Discussion
Is that a real problem? The AI names generally mean nothing (though, I have a proposal to make them mean something, but that's a different thread). Seems like the minimum number should probably be 8, just in case someone wants to watch 8 Persian AIs fight, as an example.
