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Everything posted by wowgetoffyourcellphone
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Look of the athenian champions
wowgetoffyourcellphone replied to Silier's topic in Game Development & Technical Discussion
https://www.worldhistory.org/hoplite/ https://www.wikiwand.com/en/Hoplite References for the latter: https://books.google.com/books?id=GoRoDwAAQBAJ&pg=PA94#v=onepage&q=epilektoi&f=false https://books.google.com/books?id=v-PgAwAAQBAJ&pg=PA77#v=onepage&q=epilektoi&f=false -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
Hmm, then I wonder what the difference is with the Scythian (Xiongnu in MAD) wagons? -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
I mean to test and see if an obstruction will prevent the upgrade. -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
Can test with the Zapotecs. Have a Temple turn into a Wonder or something and try it with a stone mine too close and with it not too close. -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
Well, with the Scythian resource wagon, it will not upgrade to a house or storehouse if there is an obstruction. -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
That's already in-game I believe. -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
I think that's why they were made to have the exact same foorprints as the level 1 houses, so they could be upgraded to the apartment. -
Look of the athenian champions
wowgetoffyourcellphone replied to Silier's topic in Game Development & Technical Discussion
There's nothing to say it can't be renamed. So, halfway between a phalangite pelte and an aspis @Stan`. The main thing being it is rimless. (I have seen Tarantine coinage that shows the Tarantine shield to occasionally have a rim and many examples with a spina, so those would be a separate project). -
Unused Building Balancing Ideas
wowgetoffyourcellphone replied to Edwarf's topic in Gameplay Discussion
Carthaginian apartments should be a house 'Upgrade', like the Defense Tower upgrading feature. Instead of being a separate structure. -
Look of the athenian champions
wowgetoffyourcellphone replied to Silier's topic in Game Development & Technical Discussion
We can't be sure, but probably halfway in size between the Macedonian pelte phalangite shield and the "hoplite" aspis (to show a progression; larger to smaller; Hoplite aspis -> Iphicratean pelta -> Macedonian pelta). The model can also be used for Tarantine and other Hellenistic cavalry. @Nescio is free to disagree. -
A sample of examples of Bixies from the Eastern and Western Han periods: https://www.comuseum.com/arts/han-jade-bixie/ http://www.alaintruong.com/archives/2020/10/05/38572290.html Keep em. They are an excellent eye candy piece and a nice cultural element not without some historical justification. Honestly, I feel the same way about the lanterns (DE will be keeping them), but the bixies are more justifiable.
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Look of the athenian champions
wowgetoffyourcellphone replied to Silier's topic in Game Development & Technical Discussion
Yyyyyes, I know all that. Thanks for the lesson review though! EDIT: I had a hand in creating the original actor and we based it on Iphicratean examples. We did not (and still do not) have smaller aspides/medium shields to be able to use for them, hence the "hoplite" shield. -
0 A.D. Social Media Accounts (We need you!)
wowgetoffyourcellphone replied to Sundiata's topic in Announcements / News
Yeah, the name "0 a.d." was a coup in passive marketing. It shows up at the top of any list it's in. Its removal from the YouTube games list was a bit of a blow. Thanks for trying to get it reinstated. -
Look of the athenian champions
wowgetoffyourcellphone replied to Silier's topic in Game Development & Technical Discussion
Also, the Epilektos is supposed to be from a slightly later time than the Hoplites. The Epilektos represents the Iphicratean era. Lighter body armor, boots, etc. -
Look of the athenian champions
wowgetoffyourcellphone replied to Silier's topic in Game Development & Technical Discussion
I think in DE I removed that one texture from the actor. I honestly think about two dozen or so unit textures need to be purged. -
[POLL] Corpse Removal Option
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
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[POLL] Corpse Removal Option
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
You want a corpse removal option? -
That's not going to happen. Most textures are used on more than one unit. Many textures are used on 3+ units. Reducing that instancing down can make the appearance of each texture more special while at the same time giving each unit a more distinct look.
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5 shield patterns not enough? 5×5×5 possible variations not enough?
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I was thinking of just limiting a unit to 5 body textures, 5 helmet varieties, and 5 shield patterns. This is still a lot of visual variation, I just want to tighten it up a little. Some units have 10+ body textures for instance.
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I was actually going to go through and reduce some of the body texture variants in a lot of the actors. For readability and it would also "open up" a bunch of the textures for new units.
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"Better Scouting" Scouts Mod
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Modification
Fixed an actor problem with the Iberian Scout. better_scouting_mod_a24_2.pyromod -
1. Better Scouting https://github.com/JustusAvramenko/scout-mod Concept, Discussion, Design Development Phase Testing Phase Freeze/Release Candidate <- https://wildfiregames.com/forum/applications/core/interface/file/attachment.php?id=52924 Bundle; Test Bundle Release 2. Theban Greeks https://github.com/JustusAvramenko/theban_greeks Concept, Discussion, Design Development Phase Testing Phase Freeze/Release Candidate Bundle; Test Bundle Release <- https://0ad.mod.io/theban-greeks 3. Two-Gender Citizens https://github.com/JustusAvramenko/0-A.D.-Alpha-24---Two-Gendered-Citizens Concept, Discussion, Design Development Phase Testing Phase Freeze/Release Candidate <- https://wildfiregames.com/forum/applications/core/interface/file/attachment.php?id=52921 Bundle; Test Bundle Release 4. Classic Mode https://github.com/JustusAvramenko/0-A.D.-Classic-Mode Concept, Discussion, Design Development Phase Testing Phase Freeze/Release Candidate <- https://wildfiregames.com/forum/applications/core/interface/file/attachment.php?id=52920 Bundle; Test Bundle Release
