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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. http://wildfiregames.com/forum/index.php?showtopic=17924 Have a look at this thread, all the helmets for sele should be here The planned ones at least.
  2. I made the cataphract helmet Not sure it is used though ^^
  3. I'm only saving the eyecandy part. By the way if you wanna use it Wow, feel free to do so https://github.com/0ADMods/eyecandy
  4. They are under actors in Atlas In a meeting they decided not to use them Are the rooftiles in delenda east ?
  5. I guess it should so either create a ticket or I can do it.
  6. For helmets gather references and I'll see what I can do. Same for the buildings About the onager I think its unwrapped already but you could use the ao as a multiply Layer or overlay. If you could make a record as you make the texture id really appreciate it no comments no timelapse just record.
  7. The thing is escape is set to the wrong button in the game which basically makes it accept when it shouldn't. So you could open a ticket on trac but this is the reasob behind it.
  8. What version was it ? Yeah wonder is not made yet and isnt likely to be made in a short future because I lack references and this is quite a huge work to do Well it isn't planned for now but if you want to do some research you can. I wont probably be able to make all the buildings but some might be made as nothing is fixed and everyone is free to contribute. The last bug is pathfinder related and about the glitch Im going to need more info
  9. For mnow I haven't started working on them. Also keep in mind this is a mod and will never be part of the game because of the timeframe
  10. We are still working on some stuff yes. But most of the things are done
  11. Well I guess texturing with the roman struct would work.
  12. Stan`

    Unit XP

    The big stupa needs a white plaster top I made an anim for the zebu but according to enrique it doesnt tile.
  13. Stan`

    Unit XP

    If you find historically accurate depictions of the Thureos Armor I will probably make it. But as Wow said chances are that the armor is already in the game. @Lion for Mauryans I think only zebu and wonder are missing.
  14. Stan`

    Unit XP

    They are not finished yet and nobody is working on them at the moment
  15. I think sword cav be countered by spear cav and be efficient against infantry. It makes no sense to me that if you have a lance someone with a sword can hit you
  16. Yeah I asked Pureon for those meshes, but he never delivered
  17. Well here I just gave them celtic swords, but they could use any assets of the game Also, they could be used as death actors cause they are animated.
  18. They are merely eye and bugcandy. They have no impact on simulation. Last time they had it was because of a bug. Some formation auras will need to be implemented.
  19. Ah sorry, forgot to flip the faces, should be fixed here. rome_imp_g_crest_feathers.7z
  20. There you go. While I was at it I improved a bit the uv of the crest and added the metal part. RomanCrestedHelmet.7z
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