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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Opening it in VSCode I can see you forgot a ] before line 29 If you can't use something like that, use online Json Validators they are generally good at detecting errors.
  2. @wackyserious Nice, do you upload the textures somewhere ? I'm pretty sure nobody would want to see them lost.
  3. @Wbohn Thanks for sharing, and welcome to the forums. Have fun with the game.
  4. Am I the only one who thinks it doesnt look that good ?
  5. Commited. Added AO to the roof and removed some weird useless faces.
  6. @dvaosta Good to hear. Feel free to drop by IRC if you have any questions.
  7. Hello, and welcome to the forums, You have to pass the --atlas-ui command flag to the bat file iirc to build atlas. You'll also have to download wxwidgets and build it. Regards
  8. Those axes are one handed I think
  9. Could be nice. I'm wonderering if there isn't something similar that should be done first. Instancing, automatic lods maybe ? Dunno
  10. @Armorian no problem hope you'll enjoy the game. If you feel bored try out the mods
  11. @Armorian Check if the file size is the same or try downloading it using the torrent link if you haven't already
  12. @Armorian Did you check the download was not corrupt ?
  13. Fixed a warning and commited them.
  14. Version 2.95 is avalaible here for windows (64 bit only) http://www.partha.com/downloads/GIMP-2.9.5-std-64bit.exe
  15. Wouldn't we have the same issue ? Or is gplv2+ olay. ? I knoW lgpl would work
  16. @Alexandermb This zip is quite broken for me. It's complaining about missing wooden towers, missing props, missing heads etc. Also how many anims did you redo exactly ? I can't tell if some are new ie spearman Barracks roof is weird...something off with topology. Walls look fine, gate is broken. I'm still not a great fan of the wall tower but I can live with that. Tents seems to be missing on boats. Anglo defense tower missing props (plants) fortress won't load at all. Walls are missing textures (anglo) If everything was working I could make separate commits but I think it'd be better to have one zip per commit, with one model and it's texture, or a set if it's for walls. What do you think ? @niektb
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