> ig8icd32.dll!52a9c401() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for ig8icd32.dll]
msvcr120.dll!malloc(unsigned int size=679868824) Line 92 C
msvcr120.dll!operator new(unsigned int size=159) Line 59 C++
0000009c() Unknown
Crashlog seems broken.
Trac is not outdated https://trac.edgewall.org
I'm wondering though how using the github bugtracker here would help in efficiency ?
Phabricator though was a great tool for productivity
Not likely indeed, but who knows maybe 0ad will still be in developpement for the next 50 years ?
As I said the main issue is that if githubs decides to shutdown one day we're screwed. We could also host our own gitlab, but that sounds like uneccessary work.
@xanax The decimate modifier works fairly well, but the main concern would be compatibility with old textures (Unless someone updates them all at once, but that is not likely to happen)
The thing is while you don't when making your mod, when putting textures under CC-BY-SA you allow people to create derivative texture packs from your textures hereby breaking the rules.
@xanax Since we would probably use them as textures or part of textures and since our license allow these textures to be resold you can't use them to do anything. 0ad had a special derogation back in the days when it became open source but that's it.
@Alexandermb Yeah that's the issue for mount and bailey that's why I made the little fort.
Once thing you could do is siege engines ? Like a ram for the Norse ?