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Posts
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Everything posted by Stan`
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Maybe you have a better icon for the rice field though. I didn't want to fall into the rice bowl cliché and the plant itsefl looks too much like the normal field.
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It was supposed to be for the rice field do you have a special background for structures too ?
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I am not sure. Need to make up my mind about the brit wonder firsr.
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Did you recompile ?
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It's all here https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/templates
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Oh Iove this one, are those dwarves ? If so I might add them to my reference list for my mod
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@feneur can you lift his post limit ?
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I believe it is because template infantry usually expects units to promote, and let them define that
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add <Promotion disable="" /> to the crossbowman, and try again
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Do you have the crossbow one? That's the one sending an error above
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Can you share the template?
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[trunk@23702] Missing bitmaps (grass, etc) in atlas editor
Stan` replied to wik's topic in Bug reports
Given that the cc texture loaded, it might just need more time. just check if you haven't any error popup, and if not try clearing the cache ;à -
Don't worry you'll get the hang of it
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I can only say it's planned and that I have a work in progress patch https://code.wildfiregames.com/D2401
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See https://github.com/0ad/0ad/blob/b8ddcf284c6e498d063f86e7f8cd24de8df3c360/binaries/data/mods/public/simulation/components/Attack.js l68
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Yeah I noticed afterwards that my glow should be black
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You can define them in templates I believe. so you can use whatever actors you want
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Ah yeah in this case it's best not to have any sure.
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What do you mean? All objects can use the <material> tag
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Yes it can.
