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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. You need to rig every vertex to a bone. Even if it's useless root bone
  2. @andy5995 Only Itms can validate mods, so it's up to his availability. It can be from days to weeks
  3. Could be because you have shadows maxed out which require a huge amount of VRAM
  4. If you give us the error we might be able to help Looking forward to your video for speedup slowdown, it's important for AMD guys because they claimed they could not reproduce.
  5. Both patches need you to recompile the game, did you?
  6. To do so you need to add a bone say hand_L and add another bone parented to it called prop_hand_L If you don't do the parenting you won't be able to animate the prop bone, as it inherits everything from its parent
  7. Have fun! And post screenshots
  8. Looks like you forgot some bones Script is here if you need it https://github.com/StanleySweet/0AD-Skeleton-Generator Armature.xml
  9. It might be, but I'd need the DAE file to tell It does look like it fails to load your skeleton looking at the error
  10. Hey @Timnaka did you use a python script to generate that file or did you make it by hand?
  11. Indeed, but there are only cosmetic, hence why I haven't committed them :/
  12. No it's an external dll that adds fancy stuff.
  13. Could you record a video on when that happen? (for AMD tech support)
  14. That it's possible your CPU is not used as much on those and doesn't go into "turbo mode" or whatever AMD calls it.
  15. Ah, I haven't used it in a while ^^
  16. The slowdown/speedup bug has nothing to do with graphics If that doesn't annoy you sure you can continue playing that way I'm curious what is the left panel in the last screenshot from
  17. Did you rebuild ? If not update to 702 and try again
  18. Oh you use SVN. That's on me. This patch is for A23B If you know how to apply patches you can try the one directly on Phabricator
  19. Try this one Sorry I thought I had answered system.zip
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