Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.154
  • Joined

  • Last visited

  • Days Won

    589

Everything posted by Stan`

  1. Something for the engine split. It might break a lot of stuff. But yeah eventually. Will try. As for empires besieged I really want to put together the mod with the factions; Just not having the time currently. Prequel could be 0 A.D. : Empire Origins Then 0 A D. : Empires Unity 0AD : Modern warfare ;:D
  2. I guess at some point we'll have to make that clear ^^.
  3. Git != github Git = versionning technology Github = website hosting git repository. Don't worry about it 0 A.D. has a mirror. If we had too many pngs we'd know
  4. Yeah, it's on @wraitii's list.
  5. That's because you run a too recent version of gcc. You need to apply an additional fix for fcollada, from the Fedora guys See https://trac.wildfiregames.com/ticket/5709
  6. I am assume you're on mac. On the lobby tab in the game option try to untick TLS that should fix it
  7. Did you have any chance to look at it @Nescio?
  8. @Loki1950 You know about MakeHuman right?
  9. I believe that was an artistic choice. It's very common for second floors to be smaller than the first floor in video games. @LordGood @Enrique
  10. You can untriangulate easily with blender (ALT+J) But yes needs a retopo and one needs to bake textures (normal map and ao from high to low poly). For the diffuse I guess we could use @Alexandermb's smart materials.
  11. Well it clearly has too many polygons 930000 if you read the bottom right corner but it looks good. Id' like to know what license it is under though.
  12. In theory your name will be automatically added to the translators credits. When did you contribute ? It's not there yet but it will be automatically added. https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/credits/texts/translators.json
  13. The community is really small There are like about 12 active modders I am working on that, but it seems nobody found this island yet.
  14. See the the question above (Merged both thread)
  15. It should 0.0.24 . What are the errors?
  16. Thanks for voicing you feedback @Mr.lie Indeed it was very hard for me to mimic the impressive icons by @Pureon and others but I thought it was enough an improvement for them to be committed
  17. Hey, try disabling glsl and postprocessing, like so.
  18. Hello @blackaholique Can you give me more information as to when it happens, what kind of CPU do you have what OS you are on? See wiki:ReportingErrors and wiki:GameDataPaths Thanks for the report!
  19. Any civiilization idea can be done as a mod. In order for it to be added to the game though you'd have to have pretty solid historical backup There are a lot of reasons, you can find much of them scattered on the forums. There is still quite a few open issues on the repositories. Unit or structures? For units you can see my answer in the other thread.
×
×
  • Create New...