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Showing content with the highest reputation on 2020-06-21 in all areas
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@Feldfeld@smiley You can talk about that at another interesting place :p https://webchat.freenode.net/#forkad2 points
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Hey guys, here is my try at making mountains in 0 A.D. with the new random map "Alpine Mountains", inspired by the skirmish map of the same name : However, sometimes the generation can make a player separated from the rest due to forest blocking the path, this should be fixed sometimes later. The recommanded map sizes to put in the settings is one size larger than what you would typically do for mainland type maps. It would be something like Medium for 2-3 players, Normal for 4-5 players, Large for 6-8 players . Hope you will enjoy it. Download here : feldmap.zip1 point
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Hello Please look at this picture which had been taken from the Persepolis: See? There is a historical mistake in the game. The Persian women's clothing was this. Not the clothing that we can see in the game. I think their 3D models should be edited. Of course, it is just a suggestion to help improving the game!1 point
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Animal Farm banned Centurions from using Ptolemies + Britons. Centurions banned Animal Farm from using Ptolemies + Romans. All 4 players of Animal Farm were present for the game. Stream Link by @badosu1 point
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Hi @user1 I'm staring to feel bad for submitting so many reports... Quitters are a waste of our time, they seriously damage the 0 A.D. experience. ...I'll play with 1300+ players only. But this solution has a side effect: it will be more difficult for new players to get rated, if we don't play with them. Do the developers plan to redesign/improve the rating system? Is there a forum topic about this issue? I'll try to find it, to check the progress and help with my feedback, ideas, developer skills. Anyway, @Albert_Amadeus is the quitter this time. Could you adjust our ratings, please? Thank you for tireless work, @mralex commands.txt1 point
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Yeah, problem fixed, I had put the line setPPEffect("hdr"); as I copied the graphic settings from a skirmish map.1 point
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You have probably changed the contrast or the hdi strength with in the code, usually those are at the end of the map script code, check that.1 point
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I got this, and I must say, it is an excellent remake. Probably one of the best remakes of older games, even, and a good deal better than AoE1:DE.1 point
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Alright, so upon testing with other players we discovered that there is a problem with post processing. If you see something like this : You need to disable post processing in options. I'm don't know about graphisms so I don't know why this bug happens. Yeah, I'll submit a patch for flood fill, along with the map in my next update, except if the graphic issues turn out to be too much of a problem.1 point
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Dear @user1 @fortresss has quit a rated 1 vs. 1 without resigning. Please adjust our ratings. Thank you, @mralex commands.txt1 point
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hello moderators, my user is: mr.michael, the offender is: pignasmile (1332) because in a game of 1 vs. 1 removed the connection to end the game, without giving up. and not load the points. I thank you in advance for your collaboration.@user1 commands.txt1 point
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@TrinketosHablando de animaciones, creé una animación de ataque con hacha de mano (animación de ataque con espada editada) hace algún tiempo. Si te interesa puedo enviarte.1 point
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seguro, hay algunas animaciones en el archivo native_unit.blend1 point
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hi @user1, Manuel-Rhodes left a rating game without resigning, just before i killed his last citizen. My username is jozzi. commands.txt1 point
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Hello and welcome to the forums! Thanks for pointing this out! 0 A.D. is a work in progress, far from perfect, and containing numerous inaccurracies. Artists have to work from what they know, and if they don't have suitable source material, they have to invent something. A few questions, though: Where exactly in Persepolis is this image taken from? Is the displayed person really Persian? Is it really a woman? Achaemenid imperial iconography portraits dozens of nationalities, each with different clothing, therefore more context would be helpful.1 point
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today I saw some videos in the RTW 2 see You can choose a main faction I Campaign map, next you can choose a Dynasty to play, in Romans you choose, Julia, Cornelia and Junia. The Carthaginian choose Magoid, Hannoid and Barca. And all main faction have that. I was thought about choose the bonus and wonders depending to the a Dynasty and in same way, have special buildings and unlocks others units. [spolier]1 point
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0ad is ripe with bad hombres. Why is disconnection not forfeit? commands.txt metadata.json @user11 point
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You don't really need the pathfinder to do that. You just need to flood fill for non mountain tileclasses and see if your two points are connected. But you have to use the underlying storage of tileclasses for optimal performance. But this should not be that slow since the N in O(N^2) would remain in acceptable values. For nicer mountains, I suggest using fractal generation. More specifically, subdivision generation. The concept is rather simple. Split into half, add height, repeat. The only issue might be that there just aren't enough vertices in 0ad terrain. I might have some code to throw your way which I used to generate some screenshot worthy maps with regards to more natural looking forests.Will post if I managed to find it.0 points