MarcusAureliu#s Posted July 26, 2021 Report Share Posted July 26, 2021 My observations so far Better looking graphics, especially many of the new tree models are really nice, also i like the 3-d grass a lot. I think though, that metal/stone is harder to distinguish with updated textures. Melee units (inf and cav) seem very strong, especially pikeman, skiritai and sowrd cav, while archer units barely do any damage. Ofcourse archers needed to be nerfed compared to last Alpha, but they got nerfed a bit too much. Updated pathfinder improves gameplay a lot. Also big armys with siege manage to navigate relatively smoothly through narrow passages between houses The gameplay is more fast overall, encouraging agressive play, early fights, which is making the game more intense, that is a good thing in my opinion Champions seem to be viable option to go for, especially in 1v1 or 2v2 games ( also in a24 possible), but i cant find p2 champs ( which i liked in previous versions) 2 2 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted July 26, 2021 Report Share Posted July 26, 2021 1 hour ago, MarcusAureliu#s said: but i cant find p2 champs Suggest some P2 champs? 1 hour ago, MarcusAureliu#s said: Ofcourse archers needed to be nerfed compared to last Alpha, but they got nerfed a bit too much. Agreed 1 Quote Link to comment Share on other sites More sharing options...
chrstgtr Posted July 26, 2021 Report Share Posted July 26, 2021 2 hours ago, MarcusAureliu#s said: Melee units (inf and cav) seem very strong, especially pikeman, skiritai and sowrd cav, while archer units barely do any damage. Ofcourse archers needed to be nerfed compared to last Alpha, but they got nerfed a bit too much. Archer damage wasn't changed. The accuracy wasn't nerfed much either. Archers were vulnerable in a24 but other factors like slow train times, slow movement speed, and op defensive structures made archers seem better than they actually were in open fights. Archers will win in lots of range only fights, but if melee ever gets to them they will be shredded. The key will be making diverse armies to take adv of higher dps range units while still being able to use melee to cut through range units' weak armour. 2 hours ago, MarcusAureliu#s said: i cant find p2 champs ( which i liked in previous versions) I agree. These should be at least (partially) coming back in a26. 2 1 Quote Link to comment Share on other sites More sharing options...
MarcusAureliu#s Posted July 27, 2021 Author Report Share Posted July 27, 2021 13 hours ago, Yekaterina said: Suggest some P2 champs? Agreed I think naked fanatics, black cloaks could come back 1 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted July 27, 2021 Report Share Posted July 27, 2021 59 minutes ago, MarcusAureliu#s said: I think naked fanatics, black cloaks could come back ? Naked fanatics are in the game. Faster than ever Other p2 champs: Ele archers Not sure if Athenians need black cloaks now, they are nicely buffed Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 22, 2021 Report Share Posted August 22, 2021 On 27/07/2021 at 3:27 PM, Player of 0AD said: Other p2 champs: Ele archers Ele archers are not champs. From what I've seen at @mysticjim rightfully so. I really dislike that for Macedonians every ranged unit except the peltasts costs metal; I really wished they had CS ranged cav. Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted August 22, 2021 Report Share Posted August 22, 2021 Officially they aren't but inofficially they are: They cant work and they cost roughly as much as a champ. They are also as strong as champs. I like the Macedonian cav more than the Seleucid one, because the latter doesnt have melee cav which can gather. So maybe the Macedonians should not be changed for the sake of diversity... Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted August 22, 2021 Report Share Posted August 22, 2021 1 hour ago, Gurken Khan said: I really wished they had CS ranged cav. Nah we don't need it, we need to decrease ranged unit supremacy. 1 Quote Link to comment Share on other sites More sharing options...
Sebastián Gómez Posted August 23, 2021 Report Share Posted August 23, 2021 On 26/07/2021 at 4:26 PM, MarcusAureliu#s said: metal/stone is harder to distinguish with updated textures. This is true, unfortunately. I hope it can be fixed in the next alpha. 2 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 24, 2021 Report Share Posted August 24, 2021 The description for the Nubia biome states that 'only the hardy Baobab trees thrive', while there's also plenty of Date Palms. Or are they just there but don't 'thrive'? Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 24, 2021 Report Share Posted August 24, 2021 Shouldn't the map and dove icon be in the second line, behind the II? Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted August 24, 2021 Report Share Posted August 24, 2021 40 minutes ago, Gurken Khan said: The description for the Nubia biome states that 'only the hardy Baobab trees thrive', while there's also plenty of Date Palms. Or are they just there but don't 'thrive'? Date Palms are no trees, they are berries xD 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 24, 2021 Report Share Posted August 24, 2021 @Player of 0AD Es gibt solche und so'ne: :p I just looked at wikipedia, apparently palms are not considered trees. Should I change my complaint to mislabeling? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 24, 2021 Report Share Posted August 24, 2021 On 23/08/2021 at 6:10 AM, Sebastián Gómez said: This is true, unfortunately. I hope it can be fixed in the next alpha. Well if you want to make new textures. I thought the yellow veins were enough. @wowgetoffyourcellphone thoughts ? Quote Link to comment Share on other sites More sharing options...
Sebastián Gómez Posted August 24, 2021 Report Share Posted August 24, 2021 (edited) 34 minutes ago, Stan` said: Well if you want to make new textures. I thought the yellow veins were enough. @wowgetoffyourcellphone thoughts ? The "yellow vein" texture is OK. There's no need to change it. Problem is that not all metal deposits use it. Some of them uses a model/texture that is too similar to the one used for stone deposits. I'll take some screenshots when I have some time. Edited August 24, 2021 by Sebastián Gómez 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 24, 2021 Report Share Posted August 24, 2021 23 minutes ago, Stan` said: Well if you want to make new textures. I thought the yellow veins were enough. @wowgetoffyourcellphone thoughts ? What we need, IMHO, are new stone mine models. The main issue (I think) is the temperate stone mine we're using next to the starting CC. It looks a lot like the metal mine, especially with graphics turned down low (the spec and normal maps disabled on the metal mines make them lose their luster). 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 24, 2021 Report Share Posted August 24, 2021 3 hours ago, Gurken Khan said: The description for the Nubia biome states that 'only the hardy Baobab trees thrive', while there's also plenty of Date Palms. Or are they just there but don't 'thrive'? Yeah, the description can easily be changed. Plus Baobabs would be generally rare compared to palms, acacias, and other hardy trees and shrubs. Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 24, 2021 Report Share Posted August 24, 2021 2 minutes ago, wowgetoffyourcellphone said: What we need, IMHO, are new stone mine models. The main issue (I think) is the temperate stone mine we're using next to the starting CC. It looks a lot like the metal mine, especially with graphics turned down low (the spec and normal maps disabled on the metal mines make them lose their luster). Didn't we add new ones I saw new metal and new stone models ? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 24, 2021 Report Share Posted August 24, 2021 2 minutes ago, Stan` said: Didn't we add new ones I saw new metal and new stone models ? Probably just need to adjust the actors to not use the same models as the new metal mines. (reserve these models for the metal mines only) Also, I hate the naming scheme introduced by A24, but that's a different matter. 1 Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted August 25, 2021 Report Share Posted August 25, 2021 8 hours ago, Gurken Khan said: I just looked at wikipedia, apparently palms are not considered trees. Should I change my complaint to mislabeling You can probably build a house out of palm "trees" so I think we can call them trees non-scientifically. idea: date palm food source changes into date palm wood source once all berries are eaten. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 25, 2021 Report Share Posted August 25, 2021 Stone mines 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 25, 2021 Report Share Posted August 25, 2021 Maybe this was overlooked: 20 hours ago, Gurken Khan said: Shouldn't the map and dove icon be in the second line, behind the II? @Stan`? Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 25, 2021 Report Share Posted August 25, 2021 20 hours ago, Gurken Khan said: Shouldn't the map and dove icon be in the second line, behind the II? Well it's researchable on phase 1 ? 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 25, 2021 Report Share Posted August 25, 2021 10 minutes ago, Stan` said: Well it's researchable on phase 1 ? Right, Cartography is, my fault. What about Diaspora though? Prerequisite are three traders and they're only available at p2. Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 25, 2021 Report Share Posted August 25, 2021 I guess it could require town phase yeah. 2 Quote Link to comment Share on other sites More sharing options...
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