borg- Posted November 20, 2019 Author Report Share Posted November 20, 2019 (edited) Aoe4 screenshot wins². The graphics quality of aoe4 in pré alpha is better than any other. I really don't like rts games on dark filters. Edited November 20, 2019 by borg- 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 20, 2019 Report Share Posted November 20, 2019 Spellforce III wins hands down. It's not a "dark filter" or an "HBO filter", it's realistic lighting. It's the lighting that I strive for in my screenshots that all of you upvote. Now, the Cossacks 3 screenshot you might definitely have a point. That one's ugly af. 4 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 20, 2019 Report Share Posted November 20, 2019 I expected that and not a touch marvel/Disney with warm colors and over saturation of color player. Spoiler The size of some weapons is disgusting to my taste, removes immersion. I don't like the wall, I still don't know why. The other buildings have no unity with the rest is more city builder or stronghold style. Many small details remember stronghold. Quote Link to comment Share on other sites More sharing options...
Sundiata Posted November 20, 2019 Report Share Posted November 20, 2019 Just now, wowgetoffyourcellphone said: Spellforce III wins hands down. It's not a "dark filter" or an "HBO filter", it's realistic lighting. It's the lighting that I strive for in my screenshots that all of you upvote. Now, the The lighting is really good on that screenshot. Very natural looking. Their textures are also very detailed and naturalistic. Definitely not too dark. Definitely good for inspiration for 0AD. Just now, wowgetoffyourcellphone said: Cossacks 3 screenshot you might definitely have a point. That one's ugly af. I don't get why they use puke green all over the place... 3 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 20, 2019 Report Share Posted November 20, 2019 It's definitely a more artistic style, idealized than a realistic one like in Christopher Nolan's movies or like in this movie the Joker. 1 Quote Link to comment Share on other sites More sharing options...
smiley Posted November 20, 2019 Report Share Posted November 20, 2019 Genie engine definitely saw upgrades. Good UI, excellent renderer. They took a while, but it probably met the mark. A warm color scheme is a good thing. There is a reason why movies with billion dollar budgets went for it. People like those. Its easier on the eyes and the majority, consciously or not, find it more aesthetically pleasing. Same reason why most find paintings of an autumn landscape more pleasing than a winter one (at least from what I observed, or rather what my friend who is an artist has observed). Quote Link to comment Share on other sites More sharing options...
balduin Posted November 20, 2019 Report Share Posted November 20, 2019 Spellforce III looks really good. The contrast could be a little better, but other than that it looks great. I would love to see 0 A.D. evolving into a similar direction. I do like 0 A.D.'s look and feel. The 0 A.D. artists are doing a great job. 1 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted November 21, 2019 Report Share Posted November 21, 2019 6 hours ago, smiley said: Genie engine definitely saw upgrades. Good UI, excellent renderer. They took a while, but it probably met the mark. A warm color scheme is a good thing. There is a reason why movies with billion dollar budgets went for it. People like those. Its easier on the eyes and the majority, consciously or not, find it more aesthetically pleasing. Same reason why most find paintings of an autumn landscape more pleasing than a winter one (at least from what I observed, or rather what my friend who is an artist has observed). Genie engine its 2D only, i think they use a update version Bang! Engine(AOM and AGE3 engine) 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 13, 2019 Report Share Posted December 13, 2019 (edited) https://forums.ageofempires.com/t/no-blood-in-aoe-4/ No blood. No gore. Edited December 13, 2019 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
sphyrth Posted December 13, 2019 Report Share Posted December 13, 2019 “One of the pillars of the Age games has always been ‘a bright, inviting world,’” (Adam Isgreen) ... by trebucheting the other players' walls and then sending your troops to ransack what's left. The reason "Modders will put blood in anyway" seems a little bit off to me. I don't know what they were really thinking. 1 Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted December 13, 2019 Report Share Posted December 13, 2019 Not to say that this justifies that choice, but Age of Empires III lacked blood. Quote Link to comment Share on other sites More sharing options...
borg- Posted March 19, 2021 Author Report Share Posted March 19, 2021 In 21 seconds you can see some gameplay stuff, like minimap, interface, etc ... 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 19, 2021 Report Share Posted March 19, 2021 1 hour ago, borg- said: In 21 seconds you can see some gameplay stuff, like minimap, interface, etc ... There is some impressive stuff there, but I have a bad feeling about this. Looks a little generic. And the building designs don't look consistent or coherent together as an architectural set. Has a very AOE3 feel to me, just set in the Renaissance. Quote Link to comment Share on other sites More sharing options...
thankforpieOfficial Posted March 19, 2021 Report Share Posted March 19, 2021 this doesnt look bad to me tbh Quote Link to comment Share on other sites More sharing options...
Trinketos Posted March 19, 2021 Report Share Posted March 19, 2021 Is like the AOE3 DE 1 1 Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted March 20, 2021 Report Share Posted March 20, 2021 6 hours ago, wowgetoffyourcellphone said: Has a very AOE3 feel to me, just set in the Renaissance. The architecture is a bit interesting. The church looks in the style of Norman architecture. The odd parts are the thatched roof houses, which look like they come from the ninth century instead; another strange thing is the use of red bricks with some structures. It's like Keble College built hundreds of years earlier. 2 Quote Link to comment Share on other sites More sharing options...
borg- Posted April 10, 2021 Author Report Share Posted April 10, 2021 (edited) Some 0 a.d & mods mechanics in age of empires 4. - Collect food with cavalry/scout - Mongolian pack/unpack buildings - Towers seem to shoot arrows according to the number of soldiers garrisoned. - Can garrison units in ram and siege towers. Edited April 10, 2021 by borg- 3 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted April 10, 2021 Report Share Posted April 10, 2021 2 hours ago, borg- said: Some 0 a.d & mods mechanics in age of empires 4. - Collect food with cavalry/scout - Mongolian pack/unpack buildings - Towers seem to shoot arrows according to the number of soldiers garrisoned. - Can garrison units in ram and siege towers. Also units are on the walls. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 10, 2021 Report Share Posted April 10, 2021 4 hours ago, borg- said: Interesting art design. I think they're going for AOE2-3D. The arrows and projectiles looks strangely cartoonish. But my early criticism of the buildings has now been addressed. I like the buildings in this video. Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted April 10, 2021 Report Share Posted April 10, 2021 10 minutes ago, wowgetoffyourcellphone said: The arrows and projectiles looks strangely cartoonish. They definitely have that kind of feel, especially when it comes to the impact with units; that said, there are two things I appreciate about that design: they are easy to make out and they lack the weird trails seen in most Total War games. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 10, 2021 Report Share Posted April 10, 2021 Just now, Thorfinn the Shallow Minded said: They definitely have that kind of feel, especially when it comes to the impact with units; that said, there are two things I appreciate about that design: they are easy to make out and they lack the weird trails seen in most Total War games. I agree that lack of trails is a good thing. Also that the extreme ballistic arcs are easy to see. But... I think it's a bit much. They could reduce the arcing by about 25% and it would look better. The fact that the arrows are white also contributes to the readability. 0 a.d. should look into re-texturing the arrows and javelins with this in mind (they are currently quite dark) and look into the gravity settings for projectiles in DE. Not at crazy as AOE's, but DE's projectiles do arc higher and longer than base game's do for visibility. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2021 Report Share Posted April 10, 2021 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 10, 2021 Report Share Posted April 10, 2021 (edited) 33 minutes ago, Lion.Kanzen said: 1. That Scout cav bringing back the entire deer carcass is pretty darn cool. 2. I like the dead/depleted berry bush. 3. I love the gold "veins" on the mines. 4. Cliffs and mountain tops are pretty awesome. 5. The grass actors are very nice. 6. The farm fields changing colors is something I've wanted for 0 A.D. Edited April 10, 2021 by wowgetoffyourcellphone 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2021 Report Share Posted April 10, 2021 8 minutes ago, wowgetoffyourcellphone said: 1. That Scout cav bringing back the entire deer carcass is pretty darn cool. 2. I like the dead/depleted berry bush. 3. I love the gold "veins" on the mines. 4. Cliffs and mountain tops are pretty awesome. 5. The grass actors are very nice. 6. The farm fields changing colors is something I've wanted for 0 A.D. @Stan` what you think? Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted April 11, 2021 Report Share Posted April 11, 2021 (edited) It looks all a little too cartoonish for me. I don't have a good feeling about the game, but maybe it turns out to be a great game. My guess is that it will not surpass AoE2 as a game. Edited April 11, 2021 by LetswaveaBook 1 1 Quote Link to comment Share on other sites More sharing options...
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