Popular Post LordGood Posted January 17, 2019 Popular Post Report Share Posted January 17, 2019 Horrendously hacky but it works 15 4 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 17, 2019 Report Share Posted January 17, 2019 Gorgeous. Quote Link to comment Share on other sites More sharing options...
Sundiata Posted January 17, 2019 Report Share Posted January 17, 2019 (edited) That's really fantastic! I had the uncontrollable urge to play "When Johnny Comes Marching Home" a couple times in a row today. I wonder why... Anyway, Hurrah, Hurrah! By the way, I misread the title of this thread and spontaneously imagined Stokely Carmichael tapping his microphone at a rally in the 1960's. darn those Freudian slips... Edited January 17, 2019 by Sundiata 1 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 17, 2019 Report Share Posted January 17, 2019 @LordGood can you give us the files ? Quote Link to comment Share on other sites More sharing options...
LordGood Posted January 17, 2019 Author Report Share Posted January 17, 2019 I'll be honest with you, my files are in a 'by any and means necessary' state including ignoring most of the the simulation tree. I'll brush it up and maybe make a cheat unit of it that way any future mods have some standard rifleman assets to use 5 3 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 17, 2019 Report Share Posted January 17, 2019 33 minutes ago, LordGood said: I'll be honest with you, my files are in a 'by any and means necessary' state including ignoring most of the the simulation tree. I'll brush it up and maybe make a cheat unit of it that way any future mods have some standard rifleman assets to use Sounds great ! Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted January 17, 2019 Report Share Posted January 17, 2019 4 hours ago, LordGood said: I'll be honest with you, my files are in a 'by any and means necessary' state including ignoring most of the the simulation tree. I'll brush it up and maybe make a cheat unit of it that way any future mods have some standard rifleman assets to use That sounds awesome! Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 19, 2019 Report Share Posted January 19, 2019 On 1/17/2019 at 1:07 PM, LordGood said: including ignoring most of the the simulation tree. I'll brush it up and maybe make a cheat unit of it that way any future mods have some standard rifleman assets to use Yes! This is what the game needs more of. How many features does the engine have, yet the game has no entity that utilizes it, I wonder. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 19, 2019 Report Share Posted January 19, 2019 On 1/17/2019 at 12:38 PM, LordGood said: Horrendously hacky but it works Here is where the game could show off its dual attack mode system whenever it gets one. For ranged units such as these, if the target is too close they switch to bayonet melee mode. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 19, 2019 Report Share Posted January 19, 2019 3 minutes ago, wowgetoffyourcellphone said: Here is where the game could show off its dual attack mode system whenever it gets one. For ranged units such as these, if the target is too close they switch to bayonet melee mode.  I want this a lot too as well, that is why I keep harassing @bb_ about #2577 and #252 1 1 1 Quote Link to comment Share on other sites More sharing options...
Imperator Ferrum Princeps I Posted January 20, 2019 Report Share Posted January 20, 2019 On ‎1‎/‎19‎/‎2019 at 7:53 AM, stanislas69 said: I want this a lot too as well, that is why I keep harassing @bb_ about #2577 and #252 would be cool if there was support for an animation for switching ranges, (eg. a skirmisher visibly drawing a knife when entering melee) Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 20, 2019 Report Share Posted January 20, 2019 That would be #252. Quote Link to comment Share on other sites More sharing options...
LordGood Posted January 20, 2019 Author Report Share Posted January 20, 2019 On 1/19/2019 at 8:47 AM, wowgetoffyourcellphone said: Yes! This is what the game needs more of. How many features does the engine have, yet the game has no entity that utilizes it, I wonder. This isn't an engine feature lol, its a hack, a very sloppy workaround that abuses particle emitters and hidden skeletons. Proper support would be nice but this will have to do as a proof of concept. It follows all the 'rules' so it's more or less future proof for modders, which was my biggest concern. Proper single-particle emitters would of course increase performance by negating the need for hidden emitters. 2 Quote Link to comment Share on other sites More sharing options...
Imarok Posted January 21, 2019 Report Share Posted January 21, 2019 9 hours ago, LordGood said: Proper support would be nice but this will have to do as a proof of concept. Is there already a ticket stating the needs? If not, you should probably create one. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 26, 2019 Report Share Posted January 26, 2019 I smell samuraiiiiii.... Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted January 26, 2019 Report Share Posted January 26, 2019 1 hour ago, wackyserious said: I smell samuraiiiiii.... What the Age of War late 15th century Nihon after the introduction of firearms leading up to the expulsion of all non Japanese . Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 26, 2019 Report Share Posted January 26, 2019 Yeah, probably Late Sengoku up to Sakoku (Or even Bakumatsu period) Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 15, 2019 Report Share Posted February 15, 2019 @LordGood Any hopes for a mod (or a bunch of files in a zip) + source files ? 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted February 15, 2019 Report Share Posted February 15, 2019 On 1/20/2019 at 6:45 PM, LordGood said: This isn't an engine feature lol, its a hack, a very sloppy workaround that abuses particle emitters and hidden skeletons. Proper support would be nice but this will have to do as a proof of concept. It follows all the 'rules' so it's more or less future proof for modders, which was my biggest concern. Proper single-particle emitters would of course increase performance by negating the need for hidden emitters. A duration tag could be added to particles. Assuming a lot of these hacks you're talking about are for the gunpowder smoke. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 17, 2019 Report Share Posted February 17, 2019 Created a ticket for it https://trac.wildfiregames.com/ticket/5400#ticket 2 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted February 20, 2019 Author Report Share Posted February 20, 2019 there's a hard crash with no log when my black powder units take to walls with another enemy unit immediately in range, any idea as to why this is the case? Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 20, 2019 Report Share Posted February 20, 2019 22 minutes ago, LordGood said: there's a hard crash with no log when my black powder units take to walls with another enemy unit immediately in range, any idea as to why this is the case? Well with the files maybe  Quote Link to comment Share on other sites More sharing options...
LordGood Posted February 20, 2019 Author Report Share Posted February 20, 2019 do you really want these files stan 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 20, 2019 Report Share Posted February 20, 2019 51 minutes ago, LordGood said: do you really want these files stan I want to crash my game 2 Quote Link to comment Share on other sites More sharing options...
Sturm Posted February 20, 2019 Report Share Posted February 20, 2019 1 Quote Link to comment Share on other sites More sharing options...
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