wackyserious Posted May 5, 2019 Author Report Share Posted May 5, 2019 This is how the Paeonians were depicted in Ancient Warfare XII.2 with The Thracians and Their Kin. Their shield was substituted with a round bronze pelte, similar to the one used by the pezhetairoi. Also, could I use Hellenistic era tunics, similar to the ones above and the ones used by the Ptolemaic and Seleucid thureoporoi for the pezhetairoi? 2 Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 5, 2019 Report Share Posted May 5, 2019 1 9 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 7, 2019 Author Report Share Posted May 7, 2019 The loyal and brave foot companions. P E Z H E T A I R O I 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted May 7, 2019 Report Share Posted May 7, 2019 That helmet really served his purpose lol. Nice work with the textures, lot of units have been updated for alpha 24 i will end having a visual pleasure when it releases. 1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 8, 2019 Report Share Posted May 8, 2019 On 5/5/2019 at 8:36 AM, wackyserious said: This is how the Paeonians were depicted in Ancient Warfare XII.2 with The Thracians and Their Kin. Their shield was substituted with a round bronze pelte, similar to the one used by the pezhetairoi. Also, could I use Hellenistic era tunics, similar to the ones above and the ones used by the Ptolemaic and Seleucid thureoporoi for the pezhetairoi? These guys need belts or ties (probably without modern "buckles"). 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 8, 2019 Report Share Posted May 8, 2019 oh my god what is that ground texture 2 4 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 8, 2019 Author Report Share Posted May 8, 2019 11 hours ago, LordGood said: oh my god what is that ground texture Found it in the Mediterranean set, can't remember what was the name. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 20, 2019 Author Report Share Posted May 20, 2019 @wowgetoffyourcellphone What do you think of having the Agrianian peltast become more hellenized as it gets unit promotion? P E L T A S T E SÂ Â A G R I A N I K O S (Agrianian peltast) Â 3 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 20, 2019 Report Share Posted May 20, 2019 Top one looks pretty Hellenic. Middle one looks Hellenistic. Bottom one looks Hallenistic/Thracian. 2 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 20, 2019 Author Report Share Posted May 20, 2019 Any suggestions? Or should we retain the previously assigned actors for them? This proposal was a response to this: On 5/5/2019 at 8:36 PM, wackyserious said: This is how the Paeonians were depicted in Ancient Warfare XII.2 with The Thracians and Their Kin. Their shield was substituted with a round bronze pelte, similar to the one used by the pezhetairoi. Â Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 22, 2019 Author Report Share Posted May 22, 2019 Just a concept for a Macedonian officer. This could be used by mods who use banner carriers and offcers since I could not find a suitable unit in the game which could use it 3 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 22, 2019 Author Report Share Posted May 22, 2019 2 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted May 22, 2019 Report Share Posted May 22, 2019 On 5/20/2019 at 3:02 AM, wackyserious said:  Agrianes have been confused by ancient authors as Thracians, so maybe some thracian cape for the basic version could be useful. Moreover, Agrianes are Paeonians, and it seems that Paeonians used some illyrian helmets according to their coins: https://www.cgbfr.com/peonie-royaume-de-peonie-patraos-tetradrachme-sup-ttb-,bgr_469398,a.html  So why not a mixture of pilos, thracian and illyrian helmets for the elite version? 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 B A S I L E U S (Aléxandros ho Mégas) A texture upgrade for the Macedonian hero Alexander the Great 1 Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted May 23, 2019 Report Share Posted May 23, 2019 Well done, but to quibble over a few points, Alexander the Great's appearance was best depicted (at least according to Plutarch) by a statue of Lysippus, of which there is a Roman copy. Â Emphasising the curls would be especially good. Â Arrian apparently also states that he had a brown and a blue eye. Â You can ignore the hair bit, but in game, the eyes will definitely be seen as an inaccuracy unless you painstakingly change them. Â Â 2 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 A general unit head texture overhaul is currently being planned. I will take note of this one, thanks! 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 A little more detail and a spec map. Almost done B A S I L E U S Macedonian Ceremonial Armor from the Royal Tombs of Aigai 2 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 B A S I L E U S (PhÃlippos B' ho Makedṓn) Macedonian Ceremonial Armor from the Royal Tombs of Aigai Quote Link to comment Share on other sites More sharing options...
Nescio Posted May 23, 2019 Report Share Posted May 23, 2019 (edited) Something that annoys me are the chitons (tunics) of several basic units currently in game, e.g.: mace_infantry_pikeman_b, mace_infantry_javelinist_b, mace_infantry_slinger_b, mace_infantry_archer_b. Wearing the tunic only over the left shoulder was a characteristic of slaves and serfs, leaving the right arm free for hard labour. Free men wore a tunic closing at both shoulders. With the exception of the helots (spart_infantry_javelinist), all warriors in Antiquity were free men and none of them should thus leave a shoulder or chest bare. On 5/8/2019 at 1:33 AM, wackyserious said: The loyal and brave foot companions. On 5/22/2019 at 2:26 AM, wackyserious said: Just a concept for a Macedonian officer. This could be used by mods who use banner carriers and offcers since I could not find a suitable unit in the game which could use it Perhaps the following text is useful: https://en.wikipedia.org/wiki/Military_Decree_of_Amphipolis (Full inscription at https://epigraphy.packhum.org/text/152464 ) 10 hours ago, wackyserious said: A texture upgrade for the Macedonian hero Alexander the Great Inspired by this? 9 hours ago, Thorfinn the Shallow Minded said: Well done, but to quibble over a few points, Alexander the Great's appearance was best depicted (at least according to Plutarch) by a statue of Lysippus, of which there is a Roman copy.  Emphasising the curls would be especially good.  Arrian apparently also states that he had a brown and a blue eye.  You can ignore the hair bit, but in game, the eyes will definitely be seen as an inaccuracy unless you painstakingly change them. That eye-colour bit is nonsense, but his haircut was famous: Edited May 23, 2019 by Nescio 1 Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted May 23, 2019 Report Share Posted May 23, 2019 What makes you skeptical regarding the eyes?  Is there a more reliable source that contradicts Arrian's claim? If you're not aware, I might have been a bit sarcastic about the importance of depicting that in the actual game; I just found it to be an interesting physical description I had never heard before. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 @Nescio Could be, I just recreated the current game texture for Alexander the Great. Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 23, 2019 Report Share Posted May 23, 2019 @wackyserious Some ideas for you https://www.artstation.com/artwork/94ZkR https://forums.taleworlds.com/index.php?topic=72668.0 http://www.twcenter.net/forums/showthread.php?633346-Lines-of-Battle-New-textures-unit-Previews/page2&styleid=41 Can you try to add more details like this ? (From the 3rd link)  EDIT: I believe we have no special texture for Ptolemy IV, a very brief description can be found here: https://trac.wildfiregames.com/wiki/Civ%3A_Ptolemies 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 Ptolemy IV, according to the design document for the Ptolemaic faction. (I will replace it with muscle cuirass, sorry) Specific Name: Ptolemaios D' Philopater. Body: Bronze muscled cuirass over a long flowing Egyptian tunic. Sandals. Helmet: Laurel wreath crown @Stan` Is it the details of the armor which you linked or the overall appearance of the armor which you want me to reproduce? Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 23, 2019 Report Share Posted May 23, 2019 1 minute ago, wackyserious said: Ptolemy IV, according to the design document for the Ptolemaic faction. (I will replace it with muscle cuirass, sorry) Sweet ! 1 minute ago, wackyserious said: Is it the details of the armor which you linked or the overall appearance of the armor which you want me to reproduce? The details, though if you want to do more armors, why not  For some reason they look better than yours (no offense, also not all of them) but I can't pinpoint why they look better, maybe it's because they have a normal map, which you can by the way enable on animated meshes by setting gpuskinning = "true" in your game options, or maybe it's because they have more details, or different shadows. Maybe @wowgetoffyourcellphone or @LordGood could give you a better insight. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 23, 2019 Author Report Share Posted May 23, 2019 @Stan` The textures were 512s and it has more shadow (your guy here is lazy with this although I could try to experiment more ) Interesting about it is the excellent weathered effects and the use of warm tone in white. Nice find, we could learn from these. Â Quote Link to comment Share on other sites More sharing options...
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