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Is 0ad going to die?


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Not that I am very relevant in this discussion (playing only casually against AI), but to me, 0ad is one of the best and most interesting games I have seen AND it has many mods and config options AND it is historically fascinating (I keep learning about about old cultures both from the game and from the this forum) AND, btw., it is free of charge.

Game mechanics and UI may look old fashioned to some, but the user interface of a cardboard chess game is also old fashioned. So what? I don' think this is the point.

It is particularly interesting to nerds like myself to play a game that delivers this level of excellence in historical relation while gameplay is sufficiently complex - and constantly challenged and improved.

Of course, there are bugs and inconsistencies, and the game is not "finished" (but which one is ever? Can you name one that is perfect?). AFAIK, it was never intended to compete with commercial platforms anyway.

And yes, there are also noobs and smurfs and all that in the multiplayer environment - but this is life. Those looking for a clean platform and mates truly and exclusively matching their level might need to pay for this as a service in a "gated community". You don't find this in the wild.

Bottom line: I like it as it is evolving, and I don't think it will die so soon.

Let's tune down the volume a bit.

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7 minutes ago, Grautvornix said:

Of course, there are bugs and inconsistencies, and the game is not "finished" (but which one is ever? Can you name one that is perfect?). AFAIK, it was never intended to compete with commercial platforms anyway.

I don't know whether that is true (never itnended to compete with commercial platforms).  However, the game competes extremely well with commercial platforms thanks to volunteers like @Stan`, @vladislavbelov, @wowgetoffyourcellphone and others who have been contributing to this project for any length of time.

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7 hours ago, poised said:

I tend to play with people I know, while on the phone to them. Maybe I should make a point of playing a game here and there with randoms as a way of contributing to the game's life.

make a team with your friends, and play team games.

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  • 1 year later...

0 A.D. won't die as long as developers are contributing. However, I think players don’t contribute much to the game beyond calling others weak or noobs. We need a plan to attract more developers to contribute to 0 A.D. If the game fixes its issues and becomes easier to use, more people will join.

The main problem I currently face is being unable to connect to games without a VPN due to the infamous UDP 20595 issue.

After speaking with @Norse_Harold , I understand that this is caused by my ISP using CGNAT. We need a workaround to  resolve this issue as soon as possible. I believe many newcomers stop playing multiplayer because of this problem.

Lag remains a significant issue that has not been satisfactorily fixed.

Some players use extremely slow hardware (mine isn’t great, but some people are using even worse setups).

The ego of players—unfortunately, I see no cure for that.

Lack of funding and developers is another major concern. I see around 1.5k issues on Gitea, and it seems like only one or two developers are trying to fix everything.

Impatient players who blame developers and other players as if they are the CEOs of Wildfire Games.

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Well, I'm short on time now, but I'm still willing to help with the gameplay. I think I've always had good ideas and I can continue contributing to make the A28 even better. I'll take some time to put together some patches.

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4 hours ago, leopard said:

the infamous UDP 20595 issue.

After speaking with @Norse_Harold , I understand that this is caused by my ISP using CGNAT.

More information is in the FAQ and this forum topic. A cheap solution might be for 0ad to support IPv6. I haven't tested it, though. And, it would only be a solution for those players who have connections that support IPv6.

An alternative cheap solution would be for 0ad to support headless dedicated server hosting so that a patron could fund hosting of dedicated servers.

4 hours ago, leopard said:

impatient players who blame developers and other players as if they are the CEOs of Wildfire Games.

I lol'd at this. Good joke, it sums things up well.

Free software is sustained and improved only by volunteers, not by empty demands.

Edited by Norse_Harold
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