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Posts
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Joined
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Days Won
15
Everything posted by Dunedan
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Gentle Reminder: Community Conduct and Standards
Dunedan replied to Seleucids's topic in General Discussion
To add to that: If you encounter toxicity or anything else which violates the Terms of Use of the multiplayer lobby, please notify one of the lobby moderators about it, so they can take action. That's best done by sending them a private message including details about the incident (screenshot, replays, ...) here in the forums. We can only act, if we are aware of such incidents. -
Opinion on when it is OK to resign in a game or why I left 0ad
Dunedan replied to diagonalo's topic in Gameplay Discussion
All right, enough is enough. After I had to remove a few responses, I'm locking this thread now. -
I need some advice... worst game of my life
Dunedan replied to AmericanDream7's topic in Help & Feedback
The best way to report abusive behavior is to send a private message including screenshots and other details to one of the lobby moderators here in the forums. That's much more effective than pinging people or complaining in public posts. And if you ping moderators in the lobby please include what's the issue. You can't expect people to be looking at the lobby at that moment, neither can you you expect people know why you're pinging them when you just write their username. -
I mean, we all know that there is only one country with proper bread.
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How to attract more lobby players?
Dunedan replied to king reza the great's topic in Introductions & Off-Topic Discussion
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The symptoms are the same as here: Even though I went back and forth with the user there in private messages, we weren't able to figure out the cause. At least we managed to narrow it down to the specific PC, so something is somehow wrong with the Windows installation. It'd be interesting here as well to get answers to the questions I posted here:
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You can be glad you don't see the amount of spam they're trying to post.
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The account "tata12" is not registered. So if you tried to log in with that user account, that's probably the reason why it's not working, even though you should get a different error message in that case.
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Ok, this is a different problem then.
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Forgot password from the old account after created a new one
Dunedan replied to Antonios's topic in Help & Feedback
As per the Terms of Use of the multiplayer lobby registering multiple accounts is prohibited. Please contact me via private message so we can sort out which of these two accounts to delete again. -
What's the version of 0ad she's using? Are you 100% sure it's r28? Can you confirm that it worked with the same internet connection before? What's the name of the internet service provider? If you can test, does it work when using another internet service provider? When running "certmgr.msc" and selecting "Trusted Root Certification Authorities" -> "Certificates" in the left pane, does the list of certificates contain one or more containing "ISRG"?
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You probably disabled TLS encrypted connections to the multiplayer lobby in the past. See:
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And for completeness sake here is the announcement post the banner links to (for everybody who stumbles over this thread after the banner is gone):
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What is the policy wrt. game titles?
Dunedan replied to Raffi Enficiaud's topic in General Discussion
The overall Terms of Use forbid harmful and threatening behavior. This of course applies to game names as well. We've taken care about that specific case in the meantime.- 1 reply
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Deactivation of unencrypted lobby connections
Dunedan replied to Dunedan's topic in Announcements / News
Unencrypted connections to the multiplayer lobby are now not possible anymore. -
When you connect to the multiplayer lobby, 0ad uses a secure, TLS-encrypted connection by default. However, up to now we also offered the ability for players to disable that encryption. This won't be possible from some time tomorrow (2026-03-06) on anymore, as we want to improve the security and privacy of our players. For the past two weeks, every player who disabled TLS-encryption in the past, and therefore connected to the multiplayer lobby with an unencrypted connection, received a notification to change their configuration to enable it. If you haven't followed these instructions or just haven't connected to the multiplayer lobby since then, here is what you have to do to continue to be able to connect to the multiplayer lobby: From the main screen of the game, navigate to "Settings" → "Options" → "Networking / Lobby" and enable "TLS encryption" there. As an alternative you can also locate your 0ad configuration file and change lobby.tls = "false" to lobby.tls = "true" there.
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Training Civilians from Roman houses in R28
Dunedan replied to Riley S's topic in Gameplay Discussion
Don't keep your hope up too much. -
Elephants - Do they take bonus damage from Spearman and Pikeman?
Dunedan replied to DesertRose's topic in Gameplay Discussion
Would make sense if they would though, wouldn't it? -
Dedicated Server - Looking for Feedback
Dunedan replied to victorcrimea's topic in Game Development & Technical Discussion
I have to admit that the Terms of Use aren't very clear regarding this, but I would argue point 8 and maybe point 10 as well apply. Such bots might also introduce additional security and privacy risks for our users and that's why we generally don't allow them. To be clear: Those are not artificial rules we made up for your bot, but something we have applied in the past as well, whenever somebody added a third-party bot to the multiplayer lobby. One difference of your bot, compared to other bots I have seen in the past, is that it implements functionality I can very well see to be integrated into 0ad itself (albeit I'd prefer a different interface between players and the dedicated server). The correct process is to go through the regular PR review process for that though and get it accepted into 0ad. -
Dedicated Server - Looking for Feedback
Dunedan replied to victorcrimea's topic in Game Development & Technical Discussion
Please mind that we consider any player operated bots in the multiplayer lobby to be a violation of the Terms of Use. -
In r28 the font engine got replaced, so you could use any FreeType or OpenType font. All you have to do is add it in the right location (it's binaries/data/mods/mod/fonts/ by default, but should work with any mod too) and change you config to use them. Here is how that'd need to look in your config: https://gitea.wildfiregames.com/0ad/0ad/src/commit/6ca52a0b23a311910e259cddf4ddab747374f22d/binaries/data/config/default.cfg#L659-L710 If you are stuck with Hyrule Conquest on a27, check out source/tools/fontbuilder2/fontbuilder.py for how to build the font files.
