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Gurken Khan

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Everything posted by Gurken Khan

  1. I think it's about a second (or maybe 1.1) for a point of xp. So, for a rookie spearman to go to elite ~3.5 minutes?
  2. At least their farmsteads? That message came up more than once. Maybe the problem was that it wanted to fully convert their farmstead which was partially captured but didn't have the units to do it. Results may vary. My ally was a total dumdbutt; sent me thousands of wood and was still hoarding thousands more but didn't really build p2 structures nor built up any food producing eco. Orange on the other hand built everything and had a significant pop. Replay attached. commands.txt metadata.json
  3. What the title says. And whatever that means: I don't like it. logs140525.zip savegame-1887.0adsave
  4. I was thinking about Bob Dylan, Joan Baez Pete Seeger, Woody Guthrie... Like mentioned here: https://www.si.edu/spotlight/american-folk-music/politics-and-american-folk-music However, https://www.gilderlehrman.org/history-resources/essays/sixties-and-protest-music paints a broader picture, including rock, motown and other styles.
  5. Turns out: if you have paused the game it doesn't progress to let the resignation take effect... Not at all, I just wanted to leave the house.
  6. I just tried to resign from a sp game and nothing happened. If that's intended behavior I think the button should get an appropriate tooltip.
  7. I don't know whether you consider Sugarhill Gang Rap or Hip Hop, but as far as I'm aware their Rapper's Delight was the first hit from that corner; and I wouldn't consider that song overly socio-political. So I wouldn't agree with that simple timeline. How about folk rock in the anti-war movement in the US? You are free to say that. Though that notion wouldn't find much support.
  8. @Obelix For me it looks like it works for guarding a unit.
  9. Hi @vongratz, welcome to the forums. To garrison ships you select your units, give the garrison command (key or button) and then click on the ship.
  10. I know nothing about these things, but if you take an existing thing, rename and import it: does that work?
  11. I usually build twin towers and man them, then get the extra arrow pretty early. Murder holes is next, then the extra reach when I can spare the metal. All depending who I am and what my situation is; sometimes, when there's no traffic at my borders (or I'm iber), I never build or upgrade stone towers myself and just do it later when I captured something. I hardly ever get the other two tecs, if I do it's extra arrow per garrison before (if ever) the extra health.
  12. @Deicide4u I always get them, but don't know if SP counts.
  13. Yet another approach might be to set the bot's behavior to defensive (via the cog in match setup); expect heavy losses when you do engage, but at least they're not messing up your settlement and eco.
  14. They're usually easier to safely evacuate though. While it is true that I (generally) have more women on food than people on wood, it's not by that margin and due to a. a lot of food going in tec upgrades and b. champ cav costing 1.5-2 x the food (that's what I'm mostly producing late game).
  15. How? Food is the easiest res to, um, farm; once you set up fields it doesn't run out.
  16. Maybe? Just looking for a convenient place where it will be seen/addressed.
  17. Didn't @Langbart have a place where he collected (and corrected) wrong text? Didn't find it.
  18. I wanted to make an April Fools' joke here, but apart from adding words like microtransactions and NFTs I don't think I can really top that comment.
  19. Just wanted to say that I, too, think units die too quickly in this version. Taking way more losses capturing CCs for example than I used to.
  20. More about the dagger from my first post (and alien glass):
  21. @Tike I don't know why you weren't sent here, but this is the place for your complaint. (Read the instructions in the opening post...)
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