-
Posts
2.632 -
Joined
-
Days Won
53
Everything posted by Gurken Khan
-
Different? In p3 two elite units will hold it. (At least that was my experience in RC1, didn't play the final version much yet. Since I always had dedicated "tower guys" it wasn't too much of a change for me.)
-
@Atrik Well that's not ideal. Don't know what to best do about it. Maybe @Vantha has an idea?
-
I believe at least in RC1 the phase still played a role; e.g. I couldn't hold a tower with three elite units in p2 while in p3 two elite units were enough.
-
With decay there are no Gaia soldiers necessary for buildings to go to Gaia. I also don't see how extra kennels would help with the limit of dogs. While it's true that you can build above the limit if you lose/build/recapture I consider it more of a hypothetical for TGs; you'd probably get wrecked while playing around with it.
-
A27: Extreme stuttering and OOS on rejoin
Gurken Khan replied to Seleucids's topic in Game Development & Technical Discussion
It's from 2023, but here you go. (I'll probably check later if it destroys my upload quota and delete it eventually...) 0ad-0.0.27-rc1-27645-alpha-win32.exe -
Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Lost tomb of Thutmose II discovered near Luxor It's the first discovery of a royal tomb belonging to an Ancient Egyptian pharaoh since the discovery of King Tutankhamun in 1922 and the last royal grave from the 18th dynasty. -
You can adjust the batch size with the mousewheel. Probably some arrow key too, you can see all hotkeys via the menu.
-
-
According to my poll the majority of players aren't happy with this change.
-
Deutsch, while you're nitpicking, and it wasn't invented in 1871. (Not a complete list.) Aren't they grouped as Hellenics? I haven't fully dived into the subject, but I believe Germanics fit better than Germans.
-
Why 0 A.D. Units Prefer Buildings Over Enemies!
Gurken Khan replied to leopard's topic in Gameplay Discussion
AFAIK when "attack moving" they do. -
Why 0 A.D. Units Prefer Buildings Over Enemies!
Gurken Khan replied to leopard's topic in Gameplay Discussion
As I understand it units don't prefer houses but will attack anything in range, and if it's only houses they will attack those; and once they started with a task they want to finish it if they don't receive new orders. The exact reason why I play on turtle speed. I think queuing was a bad idea, just making an attack-move probably would've been better. With ctrl-groups and area-selections I usually have no problem getting all my units to do what I want. -
-
Did you leave the game and continued with a save? Then replays won't work, which I find disappointing.
-
How to attract more lobby players?
Gurken Khan replied to king reza the great's topic in Introductions & Off-Topic Discussion
@Norse_Harold That reminds me: why is "Development" now leading to the repository and not https://gitea.wildfiregames.com/ ? -
Crash While Starting New Single Player Matches
Gurken Khan replied to randomguy's topic in Gameplay Discussion
Sure. First of all, I was quoting the FAQ, maybe you'd find them useful. Did you try disabling post-processing? The game logs events and saves them in the logs folder, including problems/errors. The contents looks like this: If you'd zip that folder and attach it to your reply the tech-savvy guys here could look at it; how you find that folder on your OS is described in the link I posted earlier. -
Crash While Starting New Single Player Matches
Gurken Khan replied to randomguy's topic in Gameplay Discussion
Else your logs might be helpful: https://gitea.wildfiregames.com/0ad/0ad/wiki/GameDataPaths -
I'm just guessing here, but did you have a port forward previously? Maybe the router sees the new version as a new application and you have to do it again. https://gitea.wildfiregames.com/0ad/0ad/wiki/Manual_SettingUpAGame#Settingupyournetwork
-
Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
How one language family took over the world: ancient DNA traces its spread Millennia-old genomes suggest Indo–European tongues originated from the Caucasus mountain region. -
Yes, in the chat; those things are announced to all. I'd like a diplomacy matrix for cases like this. And that the chat is persistent; currently if you save and load a game the earlier chat messages are gone.
-
Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Hobbyarchäologen entdecken Münzschatz aus der Römerzeit Mehr als 400 Silber- und Goldmünzen aus dem frühen 1. Jahrhundert n. Chr. haben Archäologen in den Niederlanden gefunden. Die Sammlung ist die erste ihrer Art auf dem europäischen Festland und nun im Museum zu sehen. More than 400 gold and silver coins from the first century CE were found in the Netherlands. The mix - including British coins with Cunobelinus' name and Roman coins with Claudius' name - counts as a first on he European continent and sheds a new light on the importance of that region for Roman campaigns. -
Alpha 27 Feature Freeze
Gurken Khan replied to Itms's topic in Game Development & Technical Discussion
They are? I don't like the font. (And my monitor is vintage...) -
Alpha 27 Feature Freeze
Gurken Khan replied to Itms's topic in Game Development & Technical Discussion
-
Alpha 27 Feature Freeze
Gurken Khan replied to Itms's topic in Game Development & Technical Discussion
No. Do I have to search for them now? The mouseover said I should read & accept, but I'm pretty certain they used to pop up? -
Alpha 27 Feature Freeze
Gurken Khan replied to Itms's topic in Game Development & Technical Discussion
wut? What is "Infantry"? I always considered pedestrian spearmen infantry. And what are "Auxiliaries" and "conscript infantry"? I can't find those in the structure tree.
