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Gurken Khan

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Everything posted by Gurken Khan

  1. I can't help you with that but I'd imagine for anyone trying to help you the logs and your code would be useful.
  2. @LetswaveaBook I like that you're discussing the merits of this table. You'd have an extra hard time try to lick Og!
  3. I couldn't even guess. What I find interesting is that 1. the buildercounter for player 4 is "<0" (I would assume the lowest possible would be "=0") and 2. that there's a theater in the kush list.
  4. All what? Generally when reporting a bug it's a good idea to attach the logs (in doubt just zip the folder). https://trac.wildfiregames.com/wiki/GameDataPaths
  5. The map? It's part of the default collection.
  6. I noticed the nanny-bot is back on. (It didn't like a word that starts with f and rhymes with sickle.)
  7. I don't know about that. Originally that guy was on land before I tried repairing, then boarding, then repairing again. (Later in that game a ship spat out two elite soldiers to an invalid spot on land where they were stuck without a chance to get them off it...)
  8. Yeah, there's definitely something off. I guess something in their "AI" keeps them untouchable until something is to their satisfaction; what I find especially bewildering is that it's not consistent with interaction overall, since - as stated - my unit can enter it. I believe this problem was introduced somewhere along the way. Don't think repairing them was that @#&#036;%le in earlier versions, ships even moved towards units ordered to repair.
  9. Did I ever mention that our ships are annoying AF ? Why can't my dude repair it? What's his friggin problem? He's rubbing right against that MF. He can enter it but not repair it ???
  10. Are you aware of the hotkeys that modify the selection and ordering around the units? Like holding "i" to select only idle units, [ctrl] to de-select from that group, [shift] to give a number of orders to be done consecutively, [ctrl]+[number]/[number] to form/select groups...
  11. I think the text of the information screen for the Chaoting ("Build in...") should be replaced with the text from the mouse-over ("Enable..."). Edit: The cost also.
  12. I don't get it. Cost of unspent res? Steeper eco score curve (if it is the case) is better than a higher ROI of units? But I won't lose any sleep if I go to bed dumb (without further explanation).
  13. Or you can watch a mobile game play itself. I use gift from the gods if I just want to check something, but with instant advancement, building, production and ~unlimited resources there's not much left what makes an RTS match, no?
  14. Why tho? Deviate from the usual rules to make it more annoying and less rewarding? (As if anything involving ships isn't already annoying by itself.)
  15. It also allows batches (you can dial their size up and down with the mouse wheel), but people have done the numbers and I believe the time/work ratio is only beneficial when the batch size is >17 or something.
  16. The information for the Han minister says they have 1 pop count, however I noticed that my pop count at start is one higher than I have units; so I'm pretty sure they still count for two.
  17. I'm at Elephantine and majorly displeased that I can't capture Gaia towers. I assume it's a bug and not a feature? Other Gaia buildings (temple, pyramid) are capturable as usual. savegame-0884.0adsave
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