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asterix

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Everything posted by asterix

  1. @DanW58 as @wowgetoffyourcellphone said I also very much like like you describe everything in such detail that is easy to read. It is bit unfortunate that founding programmers are no longer active and as previous post said you need to think here long-term as well as have patience and nerves out of steel or whatever is even more resilient or durable. Some presentations and videos from @vladislavbelovmight be interesting to read or watch https://fosdem.org/2021/schedule/event/0ad/attachments/slides/4767/export/events/attachments/0ad/slides/4767/fosdem2021_0ad_graphics.pdf and previous fosdem and some mentions are here https://www.youtube.com/watch?v=9QcDZvpAM5Q
  2. @Stan` Also it would good idea to mention there the driver from previous discussion in this threat. Maybe i do not know if on macos side there should be mentioned that they need to disable so that they could play multiplayer or if the problems from previous threats about glsl and turning of postprocessing were resolved.
  3. Welcome to the forums and club of volunteers with similar hobbies, most of the things I wanted to say were already mentioned but also you can contribute by translating the game which I do also over at https://www.transifex.com/wildfire-games/0ad/ Similar places I am active and not active too depending on my work or if i am in countryside. Nice work. I did write few papers too but they mainly focus on security, financial and bank sector so unfortunately, they are under watchful eye and if anyone wants to read them they need have permission from me and my university because they are not public and could be made public by my university after 5-10 years.
  4. hence my previous post in this thread.
  5. Well it did in driver sense at least you need to have GPU which supports at least 2.0 OpenGl from previous 1 (1.1), Ideal is OpenGL 3.3+ and CPU needs to have at least simd (instruction set) SSE2 (https://code.wildfiregames.com/D3212) and if you want to use post effects (FXAA , MSAA https://code.wildfiregames.com/D2812, CAS https://code.wildfiregames.com/D2642) then opengl needs to be higher too (OpenGL 3.3+) plus driver needs to support It because it varies between different GPUs.
  6. @Exodarion@The Undying Nephalim @borg-might be useful for you guys.
  7. @nifa @badosu just putting it here that in newest mod HC there are new user-interfaces as seen here https://www.moddb.com/mods/hyrule-conquest/images/user-interfaces#imagebox
  8. Giveaway https://www.gog.com/game/metro_last_light_redux 41 hours remaining
  9. Hooray. Congratulations on your first release. I will try to give some feedback later.
  10. try to find in your system either hyruleconquest or 0ad gui.cfg and set it to 0.8 or other values that should solve it, you should find it by looking here https://trac.wildfiregames.com/wiki/GameDataPaths
  11. This currently is problematic on some linux systems because of https://code.wildfiregames.com/D3127
  12. Giveaway https://www.humblebundle.com/store/seven-enhanced-edition-free-game?hmb_campaign=freegame_2020_homepage_seven_enhancededition_freegame&hmb_medium=banner 1d 20 hours left.
  13. @LordGood @Alexandermb@wackyserious@Stan` blender 2.91 is released https://www.blender.org/download/releases/2-91/
  14. Giveaway https://www.gog.com/game/butcher 29 hours left.
  15. asterix

    MSAA bug!

    @gameboy try to test again it should be fixed.
  16. @gameboy @OptimusShepard MSAA https://trac.wildfiregames.com/changeset/24188 was just committed.
  17. @Mr.liehttps://trac.wildfiregames.com/changeset/24188 was just committed
  18. They could be played if you run if you go and download this https://github.com/0ADMods/pre-colonial-mod on top of development version of 0ad 0.24
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