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Posts
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Everything posted by feneur
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Others RTS - Discuss / Analysis
feneur replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
36€ until the 29th, but yeah, one needs to consider what one is willing to spend. I'm "having" to force myself not to buy many new games since I haven't played a lot of the ones I have bought already. The trouble with all the deals all the time =) "I better take advantage of this, I know I want to play it eventually, and it is a good deal"... =) -
Thanks for noticing, it's been fixed (Y) Thanks for letting us know, it's been fixed
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Known Problems (Please read before posting)
feneur replied to quantumstate's topic in Help & Feedback
I think it needs to be decided a bit more before being posted about. -
Done (Y)
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Ok, done (Y)
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If you give me a list of exactly what posts would go in there I guess I could, but maybe just start a new topic with any conclusions after the discussion is gotten to a point where you have a conclusion. This topic is messy as is, so it can just as well be used for the discussion =)
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I'm not stanislas, but I think it's ok if I did it =)
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As far as I can tell from https://launchpad.net/~wfg/+archive/ubuntu/0ad only A22 is available in that repository, maybe he's already added the dev repository (wfg/0ad.dev), and now it's detecting that as the newest version and installing that? If so he could try removing that repository and try installing again afterwards.
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Wasn't it around that time where the more heavy graphics options were enabled by default?
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No, this is just the lobby server that needs some maintenance to work better in the future
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2941 AD (A LotR mod at ModBD)
feneur replied to wackyserious's topic in Introductions & Off-Topic Discussion
It is indeed an area with a lot of uncertainty, but that's really more of a reason to err on the side of cautiousness In the dictionary I have on my shelf they are certainly both included, so any distinction he used is more of a curiosity I'd say =) -
2941 AD (A LotR mod at ModBD)
feneur replied to wackyserious's topic in Introductions & Off-Topic Discussion
Dwarves are generic enough, but when it comes to the look it depends on how unique they are, and that would most likely be too complicated to just say "this is legal" or "this dwarf is too similar to the LotR dwarves", so it would have to be decided in a court. Or settled before that if you don't have the money to pay lawyers So yeah if one wants to be certain to avoid trouble one should make sure that what one is creating is not close to what is already existing. I guess it mostly comes down to whether or not they deem it worthwhile. With trademarks, I believe it's a bit more strict because (if I recall correctly) there is some rule stating that if you don't make enough effort defending your trademark you might lose it, so companies are going to be harder against that. Also, I believe companies are less likely to interfere if all the content is newly created (though if it's using their characters, stories, etc, it's still illegal), rather than just, for example, copying/modifying game assets from one game to work in another. -
2941 AD (A LotR mod at ModBD)
feneur replied to wackyserious's topic in Introductions & Off-Topic Discussion
It's definitely illegal, and Hyrule Conquest is illegal as well. I guess they've just not noticed it, I was of the impression that Nintendo is about as aggressive as the people owning the rights to LotR. Maybe they just pretend like they don't see things if they are not popular/well-known enough. -
Please show some examples of your editing, if you don't have any source material that you are able to show maybe you can do something with the footage from existing 0 A.D. videos? No. Though they do (apparently, I just checked) use Invision Power Board for their forums, which is the same software we use
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You don't need to include everything in the local.cfg file, only what you want to change. In this case the shortcut keys for groups. Not sure how the numbers ended up actually being part of the text, they should just be displayed in your text editor to show the number of a certain line They should not be included in the local.cfg file in either case.
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The obvious reply: It's not a sexy feature But more seriously: it is more of a low-level feature, while still being visible to ordinary users
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Greetings from eecsninja
feneur replied to eecsninja's topic in Introductions & Off-Topic Discussion
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Possible, though I doubt they would be able to run the game anyway. I'm not saying we should give up support for smaller screens (and in turn older computers) too easily, but it's certainly beginning to seem like we might be able to move on at least a little without leaving too many behind.
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Have there even been any 1024px wide screens sold in the last 10-15 years or so? Maybe 15, but I doubt it's been very common any time recently.
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Done
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Have you checked if there's an error logged to the interestinglog.html? Hopefully that works even if there is no error dialog
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Hmm, seeing as you posted this in the mod sub-forum (though in the announcements, which is not the place for user questions, so I've moved it to help and feedback) I'm assuming that what you are trying to put into a folder is a mod?
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That's just the .exe though, so you'd be missing all the other important changes.
