Thanks for your advices !
I changed the colour of the trees and leaves into something more autumnal and darkened the landscape by adding more shadows.
I also added motion to her "background" hair (which was already a separate layer of my character) using Wallpaper Engine so it can now be animated.
Hi everyone !
I'm back from holidays and I just added minor changes to the background :
-> replaced the celtic cross with a pictish stone
-> added a bit of motion to the Terrain layer
Hi everyone !
I modified my layers so they can scroll without the picture to be torn.
I still need to replace the cross but I wanted to show a preview of what it could give when animated.
Just let me know what you think
(sorry for the poor quality of the gif :/)
Okay,
I will rework the background during the week-end and next week
I'll post updates about it to let you see if it fits more
And thanks for the view !
Okay, I'll download it
Yes, Johnathan told me to make separate layers for the animation
I actually have : Sky, Terrain, Background Leaves, Character and Foreground Leaves
but I can modify them to fit the animation
Thanks for the advice
Yes, I may have made an anachronism so I will modify it !
I'll replace the cross with something which fits more the era
(sorry for my poor English ^^")
Hi everyone !
I'm a French student in Game Art and I'd like to create backgrounds for the game as my end of the year project
I intend to post what I've already done to know what you think about it and tell me what I should keep or change.
I started with the celt civilization, here's what it looks like !
Feel free to give your point of view !
(I will change the position of my character so it won't mingle with the HUD)