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Everything posted by wowgetoffyourcellphone
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I think the point of the articles is that mythology omits large portions of Spartan culture and history and is probably not something we should emulate in modern times.
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https://www.thecollector.com/philip-ii-of-macedon/
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https://slate.com/news-and-politics/2024/01/sparta-300-warriors-history-slavery.html A good write up addressing the modern obsession with Sparta.
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Non-random BuildingAI
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
Y'all act like this hasn't been solved in like 100 other games, the most applicable being AOE2, which has non-random fire and does not "break" the game. -
Non-random BuildingAI
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
I would like this, actually. Random arrows by default, overridden by the player to target a desired enemy unit until it is dead or out of range, then it's back to random until it's retargeted by the player. -
Non-random BuildingAI
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
The "random arrows with no control" just feels like a gimped or bugged feature rather than something desirable. -
https://www.wikiwand.com/en/Kingdom_of_Armenia_(antiquity)
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Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
It was a literal translation, yeah. We can call it "Taixue", since that is an actual institution. It's not a military academy, but it's an opportunity to teach something about the Han. -
Coming in Alpha 27: Marian Legions. I took some Principe chainmail textures and added cingula and a little extra mail on the shoulders. You'll notice some Ptolemaic and Seleucid-inspired helmets mixed in a little, too. This is to show perhaps some war booty collected from these foes and does show up in a few references.
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Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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Have you tried any other hacks?
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0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
On the contrary, perhaps it's an upgrade for the barracks: Imperial Barracks -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
Gameplay convention. -
Oh, they'd be in the top 3 cavalry-heavy civs for sure (similar to Scythians and Xiongnu for cavalry strength). Strong cavalry, weak siege and navy, but decent buildings. Maybe they have a civ bonus where their buildings start off weaker than normal in village phase, but get stronger with each passing phase.
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Spec map we can use one of those Ambient CG textures and will look fine, in-game. I was meaning to replace the "generic" spec textures with new ones anyway. For the gold hair, I think the diffuse needs to be darker, similar to this (without the highlights): Spec maps can have color, so the spec map in the hair area can be yellow, while the rest of the body is gray. So, you get a yellow shininess on a rich brownish diffuse (the hair), for a faux metal look, and the rest is just a normal light white highlight as if painted.
