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Everything posted by Stan`
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Well I can't prove any of it since all their data was removed after their GDPR request, but we had been talking together for a few weeks before that. Except they manage the server, the database, and all the lobby code. True but even assuming we find the C++ coder to implement this, we'd still be stuck at the lobby implementing those things on the other hand @Dunedan has been working on CI and pipelines on github, but it's been about a year, and so far it's still not the code that's running on the VM. I'd like to There is just nothing I tried in the past three years to make changes to the lobby that ever worked.
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They retired from the forums because they were annoyed at the response time, response content (or lack of responses) of @user1 and the lack of quick actions taken due to this. It is frustrating, it take months sometimes for simple stuff, like this thread and I cannot do much about it @user1 manages the lobby, this might change at some point, but until then I don't want to overstep when discussion is possible albeit very slow. He doesn't like to disclose his moderation actions for some reason, you might take it to him. @user1 ? No one ? I have no idea if any of this is possible server side so I'll let @user1 @Dunedan and @rossenburg answer this.
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Due to a long discussion in the team we have to stay away from Github and self host. We sometimes have issues on the CI too, but it's generally working. Can't really be pushing a 5.1GB image on docker, also only works for linux and not macOS nor windows as they need their specific tools and compilers.
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Depends on the audience, a lot of linux folk hate any kind of email registrations, also somehow means we have to send email, and a few email carriers consider our email spam. There is no one responsible nobody is a lawyer last time elexis took it on himself to do it. But he hasn't been active publicly in years.
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We have blacks bears. Maybe we could have a reskin for wolves and tigers.
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Needs more rights because it's more personal data. Basically we need to justify their usage.
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I have currently set up a gitea instance due to blender announcing they are migrating from Phabricator to gitea which means they will both create migration scripts and also help by contributing to gitea. They didn't sadly make their decision public but the reasoning was that since they wouldn't pay for gitlab it made no sense to redevelop the missing features that were only available to paying users such as blocking pull requests. Today I made the first experiments at setting up a jenkins CI to work with our large repo. I am now able to trigger builds and send feedback. Now I have to find a smart way to not clone the repos uselessly just like it's done using zfs for linux right now.
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How to make a 0ad AppImage
Stan` replied to andy5995's topic in Game Development & Technical Discussion
I suppose you could look at the A23 appimage maybe there'll be some info in it. https://github.com/ivan-hc/AM-application-manager/blob/main/programs/x86_64/0ad-appimage For ref -
How to make a 0ad AppImage
Stan` replied to andy5995's topic in Game Development & Technical Discussion
You only need default.cfg ::) -
To be fair, you already have to do a bit of reading anyway to understand how to mod the game. No strong argument here other than you being able to give a fake birth date. I think @wraitii worked that out for the A26 community balancing mod, you can do it with a token. .gitlab-ci.yml · main · Lancelot de Ferrière / 0 A.D. Community mod - A26 · GitLab Well we could restrict them, but then you wouldn't be able to mod the game from a release version, you'd have to have a dev copy or at least make it think you have. We can't force people to not download mod from the internet we can however control the ones we provide through the game. All mods should probably with a disclaimer; It's an issue with regard to liability. But IANAL.
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Uploading a mod there and asking Itms seems straightforward, what's the issue? Sure. But less likely to have a mod that wrecks your computer. Yeah that's a problem. That's also the reason we'restill in alpha.
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Disable TLS, See https://videos.pair2jeux.tube/w/1XZRV3KkeekuafgUg4sif8 Relevant ticket https://trac.wildfiregames.com/ticket/4705#comment:52
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We will be at the 2022 edition of the Vandoeuvre in Game
Stan` replied to Stan`'s topic in Announcements / News
Haha maybe someday -
Preview of a GIMP plugin for procedural heightmaps
Stan` replied to Scallact's topic in Scenario Design/Map making
He means an actual 3D mesh made in Blender.- 17 replies
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I would wager yes, but it can be added by tweaking the actor. The idea is that they wouldn't assume Testudo either. Would you be so kind as to create a ticket on trac with the list, so it can be updated and I don't lose track of it? @Freagarach @wraitii@maroder This is a bit worrysome, unitai infinite loop?
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What's your old and new mouse? It could very well be it
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Depends if we can fix all the flaws of their current gameplay through code
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Too late now. For Alpha 27.
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Well then the name are wrong. Just like building names are written in ancient greek. I don't know then. @maroder Ok. https://trac.wildfiregames.com/changeset/27075 That was the last change. We are now in String freeze. If that's the language they spoke between -500 and 0, then yes.
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Should male and female, in ancient chinese if possible Audio_Voice_List – Wildfire Games Discussion should be there but I can't find specifics @borg- @maroder [Differential] D4713 [balance] Han unit roster restructure (wildfiregames.com) Technically the wonder is the local governement iirc, so while it might be confusing the name is correct. Barracks, Blacksmith, Stables, and Arsenals, are buildings that also do not exist but are kept for gameplay, so it's not an issue. This can however and should be discussed in this mod once it launches. It is now too late to change balancing. We are now six months late into development.
