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Everything posted by Stan`
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suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
That's why. You can only test mods on the release They were not updated for A26. -
@mr.nemesis It's fixed in the next version https://code.wildfiregames.com/rP26157
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suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
What version of the game? -
Probably mockup from 2013
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suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
Only if they use the same port (20595) Stun works a certain amount of people. Problem is restricted networks such as schools, shared ip adress for instance my ISP only gives me access to 1/4 of all ports out of 65536 For new games ipv6 helps as well as having the money to host games on dedicated servers. There was some attempt at dedicated servers by elexis then by wraitii but both ran out of time / motivation -
@Sevda Why do the buildings sti have their textures ? IMHO you should replace colors by eco military, same for units full 2x2 transparent texture so that they are player color. Ironically I don't think the palace was meant to be used I think it was dug from the existing assets. Pureon made it I think. My only grief with it is that it doesn't have the same roof as the others.
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suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
I guess the issue is that if we make Stun non default nobody will be able to play ^^ -
I think he means not having the file at all. Only the commands.txt
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Can't compile SVN development version any more
Stan` replied to Player of 0AD's topic in Bug reports
In this case no. It's clearly PCH which needs make clean. Too many changes since he last built. -
Very strange field sticking near Han city center by Ctrl.
Stan` replied to Akira Kurosawa's topic in Bug reports
That's the wonder. Doesn't solve the corner issue. -
Then people will complain about it being too big... Then maps too small, then game too laggy.
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Can't compile SVN development version any more
Stan` replied to Player of 0AD's topic in Bug reports
You just need to make clean before make -j3 -
Civ: Germans (Cimbri, Suebians, Goths)
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
Nice could be a fortified upgrade for walls. -
@rossenburg, @Dunedan
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suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
Oh for the hosts not the clients. Teaching people how to forward ports seem hard though -
See https://code.wildfiregames.com/D840 by the long gone @temple
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suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
Wouldn't that require pinging the games at all time, which could go into a small DOS attack if done enough? Since you can access the lobby from the game using some mods. Maybe enet will support that one day. [Differential] D1676 Embed zpl-c's version of enet library (wildfiregames.com) -
But both are part of the title ? Microsoft Age of Empires Age of Kings Wildfire Games 0 A.D. Empires Ascendant
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Yeah it's the name of the franchise. 0 A.D. is not real time period. There is -1 B.C. and 1 A.D.
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