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Stan`

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Everything posted by Stan`

  1. Installable version (zip is wrongly done; see this) stargui.pyromod Textures should be 2x2 for performance. Also if possible only one should be used. Peachicken has not have all the anims. mod.json was missing name:""
  2. People felt icons were better swapped. @maroder @Freagarach Not sure we can fix the last one. I once had a patch that prevented upgrading units from moving. [Differential] D2772 Prevent Upgrading units from moving (wildfiregames.com)
  3. Seems there is something wrong with your graphic driver...
  4. mod.json error fixed in https://code.wildfiregames.com/rP27031 savegame issue fixed in https://code.wildfiregames.com/rP27053 replay.json error will be fixed in [Differential] D4763 Fix broken rename and copy on Windows. (wildfiregames.com)
  5. @feneur These days I use google to parse the forums e.g han_emblem inurl:wildfiregames.com
  6. Don't forget to read the modding documentation. https://trac.wildfiregames.com/#Formodders: Stay safe too 28 degrees in my flat right now.
  7. The issue is that you can't change audio configuration while the game is running. It won't adjust so you'll lose sound
  8. It's define in the Xmpp channel Which in your case seem to be named arena. In theory if your server is set up properly you should be able to use gajim or any xmpp client to connect.
  9. You just have to make two shortcuts with -writableRoot. The logs and config will be in two different folders. It also allows you to have it on a usb key.
  10. Hey @Mordred Thanks for your interest in translating and reviewing the Ukrainian translation of the game. I've made your reviewer. You should now be able to review strings. Thank you for helping translating the game!
  11. Does the PMP and XML exist? Do they have the correct names?
  12. What do you want to achieve exactly, the game uses P2P lockstep (as in everyone computes everything), but it has only one CNetServer to reduce the need for everyone to have open ports.
  13. There are some optimizations that could be done according to @vladislavbelov
  14. Hi they are cached xml files. They are smaller and faster to read for the engine.
  15. Doesn't seem really realistic at all. 70km/h increase ? How does any tech justifies that?
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