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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. This might alter gameplay to make it more balanced, which can be considered fixes.
  2. Yeah it's correct until we start providing 64bit builds for Windows you'll be limited to 4GB no matter what.
  3. @valdiusryb @Graham1 As a counter measure you can disable persist match settings. See the following video. Note that it means your settings will be reset at each match. VIDEO_PERSIST.mp4
  4. Yeah we talked about this yesterday, it might have counterbalanced the pushing changes for rams.
  5. There might be multiple updates in a week, so it seems a bit short.
  6. Well it's not some magical fix to everything but everyone can contribute to it.
  7. https://www.eventbrite.fr/e/billets-play-sorbonne-u-festival-407857592037 Yeah it's annoying
  8. Current official font does not support them. Until freetype is used in a satisfactory quality to use TTF @vladislavbelov we'll have to provide mods.
  9. Do you have an error running the game ? Make sure it's not coming from somewhere else like another soundcard. What os are you on?
  10. @valdiusryb Do you have any mods ? If so disable them. If that doesn't work delete your matchsettings.json file. Check the FAQ for more info https://trac.wildfiregames.com/wiki/FAQ
  11. Hey Sturm can you upload the crashlog.dmp crashlog.txt, interestinglog html, and userreport_hwdetect.txt ? Are you running any mods ?
  12. @kalimaps didn't get included last year as we were in FF then we had no one on random maps. These days there is @smiley and @maroder
  13. Because no tracks were made for them. Maybe next time.
  14. The game supports running out of the box with the -writableRoot flag. What you can do is backup your old 0 A.D. install, then install the new one. This way you can have both coexisting.
  15. See wiki:GameDataPaths Should be in %localappdata%\0ad\logs
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