Installable version (zip is wrongly done; see this) stargui.pyromod
Textures should be 2x2 for performance.
Also if possible only one should be used.
Peachicken has not have all the anims.
mod.json was missing name:""
People felt icons were better swapped.
@maroder
@Freagarach
Not sure we can fix the last one. I once had a patch that prevented upgrading units from moving. [Differential] D2772 Prevent Upgrading units from moving (wildfiregames.com)
mod.json error fixed in https://code.wildfiregames.com/rP27031
savegame issue fixed in https://code.wildfiregames.com/rP27053
replay.json error will be fixed in [Differential] D4763 Fix broken rename and copy on Windows. (wildfiregames.com)
It's define in the Xmpp channel Which in your case seem to be named arena. In theory if your server is set up properly you should be able to use gajim or any xmpp client to connect.
You just have to make two shortcuts with -writableRoot.
The logs and config will be in two different folders.
It also allows you to have it on a usb key.
Hey @Mordred
Thanks for your interest in translating and reviewing the Ukrainian translation of the game. I've made your reviewer. You should now be able to review strings.
Thank you for helping translating the game!
What do you want to achieve exactly, the game uses P2P lockstep (as in everyone computes everything), but it has only one CNetServer to reduce the need for everyone to have open ports.