To prevent this kind of problems make sure you always import a model from the game to get the scale It seems your model has broken normals (face upside down) and it might not render correctly in the game To answer your question yes you will be able to load it in the scenario editor. 0ad restricts the camera to a certain distance. It can be bypasses in atlas. In the game you need to open the dev overlay Alt+D and click on restrict camera. You will be able to zoom out as much as you want If you have any more questions feel free to ask.