-
Posts
17.579 -
Joined
-
Last visited
-
Days Won
557
Everything posted by Stan`
-
Okay, well due to the license, (mostly CC-BY-SA 3.0) the rest being public domain, we can't use CG textures... You need to ask your friend how he made/where did he get them. So I suggest you stick to our texture, I tried to make it as good as possible (provided I made it from scratch) You can reuse your shield and find a place to put it on our texture though; it's really nice ! Glad to see you still wanna help =)
- 680 replies
-
- millenium a.d.
- vikings
-
(and 1 more)
Tagged with:
-
===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
Nice references lion, I hope the previous helmets will get in the game soon. The cataphract helmet is in though... -
What ?
- 680 replies
-
- millenium a.d.
- vikings
-
(and 1 more)
Tagged with:
-
I like that too =)
-
If the leader provides great buffs to the army that could be worth it, especially if you have different ways to win.
-
I like the way you proposed it. What would be nice too is that if there are women left, their number regrow over time. Also capturing would be nice in a Regicide type game.
-
So basically, not convertable, but turnable into slaves ? We have a unit for that and that could work. Harder to free them though.
-
Well 600 is fine to me though normally we use the viking_struct.png for our models. Nevertheless I like your textures, did you make them ?
- 680 replies
-
- 1
-
- millenium a.d.
- vikings
-
(and 1 more)
Tagged with:
-
Also forgot about it but it seems we have a conversion code working in aristeia.https://github.com/0ADMods/aristeia/tree/conversion
-
Hey dude third daniel here (Stanislas D. =P) Nice to see someone will start back where I left (hopefully not for long) If you have any questions feel free to ask me =)
-
Ah yeah of course... Thought it was implemented as a whole...
-
Currently the soldier units will chase women (Who run, is this a new behaviour?) I wondered what you guys thought of making them convertable.
-
Radagast made it possible though. See the modding section
-
In that case auron youd also need a minimum pause time to prevent abuse.
-
So beautiful. Wonder if making cartoon like humans and including them would work (I ' m thinking of cultures2/Knight and merchants guys)
-
There is a glitch on one of the rear paw. Very nice anims Btw.
-
Suggestions for the Gauls
Stan` replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
I had some time this weekend so I started to finish it, still missing the shields, and the goats, but the idea is there. If anyone is interested or want to finish it, tell me. -
There is a mesh theban flamthrower I think already in the game.
-
[PROJECT] Hegemony: A Celtic Kings Mod for 0 A.D.
Stan` replied to Trebgarta's topic in Game Modification
I might be able to supply some 3D models in a reasonable quantity. -
Would be maybe nice to report it
-
Nice, you need to work on smoothing groups though use y to split the mesh
-
He was looking at the cause to fix it. They are working on it. But it takes time and maybe it will be in next release maybe not.
-
Cause I'm T.N.T. I'm dynamite ... /offtopic
-
Well if a unit is garisonned in it seems logical that it is able to sabotage it