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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Today I tested something that's been on my mind for quite a long time, I tried to remove XML files from the public.zip as they supposedly cached under XMB files for speed reasons. After doing that the game won't even start not even atlas. Why is it that dae are succesfully stored as PMDs but XMBs seems to fail to be of any use?
  2. The first one would be really cool if the gate anim while garisonned was fixed =)
  3. Mapped at the two bottom ones.
  4. @wackyserious I believe you experimented quite a bit with player color. Could you look at the anglo_struct and tell me why the cloth and banner don't work ?
  5. @niektb What does he do wrong ?
  6. Well that's not a bad idea, but I don't see how you'll be able to make civ dependant templates for instance, if you want gaul house to have less population than greek houses.
  7. Mmmh yeah smoothing groups. I don't have advanced materials enabled so I didn't see that. Alpha channel most likely :/
  8. Well the clothing is because of the texture, cause it works fine in Blender. About normals can you be more specific ?
  9. Ah yeah, I only downloaded A20 on my LapbrokenTop and it's version > 0.21 so I guess that's it. Strangely enough it's not the first time I experienced that. Did your color mod get into S.V.N. ? I heard it was better
  10. That's not something with a high priority, you can work on it as a side task if you have textures to make. For some reason every color is **** up, and so is the anglo saxon texture.
  11. UV are always a pain. It looks like you managed to do it anyways, congrats !
  12. Gonna use it as the market likeon the bottom left reference. I need to edit the cloth to make it like squres and not lines to match the other drawings. I'll start the barracks. Tell me I remember seeinf stuff about missing helmets and props do you remember where it was ? Edit : the CC will have his shields
  13. He has been here for quite a while. At the beginning the game was planned to be like a Total War or at least that was some dev's plans.
  14. Missed that one. Would that do ?
  15. Well I guess it can be reused anyways so that's not a loss. Not sure about the blacksmith sketch though. I remember a blacksmith I met in coventry telling me that having a forge outside is the best way to get rust everywhere when the morning comes.
  16. I guess it's the stables I used the above reference to do it Here is some eyecandy, maybe can be used as gathering rate booster with a proximity restriction
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