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Stan`

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Everything posted by Stan`

  1. 1. I might look into that. 2. http://trac.wildfiregames.com/ticket/2679 I asked sanderd17 about this, and this is really complex 3. Just edit the template_turret and remove silhouette 4. I don't know much about that too, I guess it could be done.
  2. In this case though, everything has already been made on an artistic pov So it's 'just' XML editing. What you could do : Look at all the sele models in atlas, and tell me for each of them which armor, helmet, shields, and weapons should be used. e.g sele infantry : mace_archer_a helmet spart_infantry_melee_armor mace_hypapsit shield, spear ...
  3. Nice, curious to see how it looks in game
  4. Well cavalry archer for instance will go on the wall if you allow archers...
  5. Yes all Philip's server seems to be down ...
  6. In the public. Zip file art/actors/units/seleucids
  7. Everything is possible really, I could make a skeleton cav too if I want to or obese roman emperors on horses ^^ Basically just pick an armor in the picture an ingame horse, a weapon, a shield ingame, and a helmet and you get your guy
  8. His armour is another issue Here are all the hellenic carth and roman armors that we have, (I removed Celt Mauryan and Iberian) You should find the ones you want in this. After that, just change the name in the xml, and it's done.
  9. For the helmets that's how it works, units have a helmet prop that change between models.
  10. For all of those that want to try it I submitted a working patch
  11. So this : Edit : It seems they have it in game. Sele Unit : Mace Unit
  12. By Bearded helmet you mean this ? (It's in the game)
  13. http://wildfiregames.com/forum/index.php?showtopic=17924 Have a look at this thread, all the helmets for sele should be here The planned ones at least.
  14. I made the cataphract helmet Not sure it is used though ^^
  15. I'm only saving the eyecandy part. By the way if you wanna use it Wow, feel free to do so https://github.com/0ADMods/eyecandy
  16. They are under actors in Atlas In a meeting they decided not to use them Are the rooftiles in delenda east ?
  17. I guess it should so either create a ticket or I can do it.
  18. For helmets gather references and I'll see what I can do. Same for the buildings About the onager I think its unwrapped already but you could use the ao as a multiply Layer or overlay. If you could make a record as you make the texture id really appreciate it no comments no timelapse just record.
  19. The thing is escape is set to the wrong button in the game which basically makes it accept when it shouldn't. So you could open a ticket on trac but this is the reasob behind it.
  20. What version was it ? Yeah wonder is not made yet and isnt likely to be made in a short future because I lack references and this is quite a huge work to do Well it isn't planned for now but if you want to do some research you can. I wont probably be able to make all the buildings but some might be made as nothing is fixed and everyone is free to contribute. The last bug is pathfinder related and about the glitch Im going to need more info
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