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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. They are under actors in Atlas In a meeting they decided not to use them Are the rooftiles in delenda east ?
  2. I guess it should so either create a ticket or I can do it.
  3. For helmets gather references and I'll see what I can do. Same for the buildings About the onager I think its unwrapped already but you could use the ao as a multiply Layer or overlay. If you could make a record as you make the texture id really appreciate it no comments no timelapse just record.
  4. The thing is escape is set to the wrong button in the game which basically makes it accept when it shouldn't. So you could open a ticket on trac but this is the reasob behind it.
  5. What version was it ? Yeah wonder is not made yet and isnt likely to be made in a short future because I lack references and this is quite a huge work to do Well it isn't planned for now but if you want to do some research you can. I wont probably be able to make all the buildings but some might be made as nothing is fixed and everyone is free to contribute. The last bug is pathfinder related and about the glitch Im going to need more info
  6. For mnow I haven't started working on them. Also keep in mind this is a mod and will never be part of the game because of the timeframe
  7. We are still working on some stuff yes. But most of the things are done
  8. Well I guess texturing with the roman struct would work.
  9. Stan`

    Unit XP

    The big stupa needs a white plaster top I made an anim for the zebu but according to enrique it doesnt tile.
  10. Stan`

    Unit XP

    If you find historically accurate depictions of the Thureos Armor I will probably make it. But as Wow said chances are that the armor is already in the game. @Lion for Mauryans I think only zebu and wonder are missing.
  11. Stan`

    Unit XP

    They are not finished yet and nobody is working on them at the moment
  12. I think sword cav be countered by spear cav and be efficient against infantry. It makes no sense to me that if you have a lance someone with a sword can hit you
  13. Yeah I asked Pureon for those meshes, but he never delivered
  14. Well here I just gave them celtic swords, but they could use any assets of the game Also, they could be used as death actors cause they are animated.
  15. They are merely eye and bugcandy. They have no impact on simulation. Last time they had it was because of a bug. Some formation auras will need to be implemented.
  16. Ah sorry, forgot to flip the faces, should be fixed here. rome_imp_g_crest_feathers.7z
  17. There you go. While I was at it I improved a bit the uv of the crest and added the metal part. RomanCrestedHelmet.7z
  18. Well you can find the manual online and AFAIK there is one in the game too. Beginners just deal with the stuff as they arrive. RTS old timers as the opposite basically reject anything that keeps them out of their comfort zone. While you consider them as oddities, we consider them as a challenge, and a new experience. Also with capturing territory fighting makes more sense. You might want to wait one or two alphas before making conclusions. The next one will have many features added. And hopefully A20 will have a redesigned way of playing and again more features. So if you don't mind waiting a little stay around, else sadly there isn't much we can do for you
  19. First of all Hi, and welcome to the forums. About the new units meshes, no new textures are planned yet, but old look way better on the new topology of the meshes. About the grass textures, it's more or less a question of team artist activity. I plan to do something when the team member come back. 1. Serveurix answered it : with the new pathfinder even 4v4 are playable. 2. 3. 4. The aim is too be as realistic as possible, while keeping some RTS mechanics. Some units could use a texture upgrade for they are 10 years old. But then again no team artist are active lately. This is an open source project, and people have lives to. 5. The Aim of 0ad is not to be a AOE clone, nor an EE clone, not any other clone. 6. Hard counters have been removed in A17 IIRC. This now more a question of damage, though some units keeps having bonus against others. 7. While I totally understand your point I have to disagree as this is a unique feature that defines 0ad.
  20. Elexis actually made rabbits passable.
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