@Enrique what about the helmet I and @Sighvatr made, are they okay to be used, or are you still waiting for that helmet prop point issue ? (Latest version of agema and thracian cap are in my render dump thread.
I'm not sure about such roof wall paintings accuracy on a military building. Apart from that looks good.
If you have gimp I'd sugest you use clouds layers with Iwarp in order to makecloth wrinkles. it looks quite flat ATM
Textures can be done I think sanderd17 made it possible. technically I think with it we could also add fire props that appear depending on health. i have seen at least one other game do it that way
Now maybe a third set of uvs allowing transparency over the old image would be nice.
Only issue I see right now is texturetiling becomes quite obvious