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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. You can find everything here: Feel free to pick whatever you want, as well as contributing to it to finish the second roman civ https://github.com/0ADMods/imperial_romans
  2. Too many polys with statues (over 50 000) First model you linked has 700,000 I can't make that texture ^^" Not showing the inside saves a lot of polys.
  3. Well actually in the Imperial Romans Design doc, and a fix for the one currently in game :/ Was hard to find an existing texture for the roof cloth If you have suggestions I'm open ^^
  4. Gonna see what I can do, was working on something else today aka
  5. Indeed no more civilizations are planned. However you can make a mod about it or just a historically based design document that motivated modders can follow to make you civ. =) Welcome to the forums =)
  6. @wowgetoffyourcellphone I know first building's reference was really big. Maybe you have some other examples ? Second one is two roman houses large. So it fits.
  7. Design docs states it's supposed to be a larger roman house with more pop inside.
  8. Had to tweak the alpha of rome struct a bit. 1. Open broken texture in blender 2. Export it from blender to jpg to get the alpha details back 3. Import it in Gimp, load the broken texture. 4. Use the alphaMap of the broken texture as selection 5. Color to Alpha, on the jpg one, (Don't forget to add alpha channel) 6. Add a white 2% transparency layer below everything 7. Hide all the layers except the jpg one and the white one 8. Export to png 9. Done !
  9. Sorry I didn'nt mean to sound harsh at all ^^ I think he was talking about greek CCs
  10. I know I understood the first time, I just do not want to break @Pureon's model
  11. Some settings, only change after restart Bienvenue =) Welcome to the forums.
  12. Thanks =D Well as you may have seen, there are not that many active artists around, Enrique busy with units, Lordgood is producing high quality stuff for seleucids, so it's hard to find someone to do that. Now If you can provide historical references, SOMEBODY, might be able to do one or too buildings.
  13. Unfortunately for you, it is not planned to add any other civ to the main game, but fortunately I have a mod for you http://www.moddb.com/mods/rote
  14. Well according to the design documents of which I updated the links here in the concepts section : http://trac.wildfiregames.com/wiki/ArtDesignDocument -> http://trac.wildfiregames.com/wiki/Civ%3A_ There was no Klēroukhia for Ptolemies only for Seleucids. Since @Enrique created this ticket #2214 he, or @LordGood might know more about it.
  15. Much better ! Polycount is a bit high though... Don't know if you do this already but you should use symmetry on your mesh, so that for instance the ears don't look off like they do right now. There is something wrong with the spinal column. BTW I must ask, where is the texture from ? You can't use copyrighted material unless it's CC0, public domain, or CC-BY-SA 3.0 CC-BY-SA 4.0 works too, though we don't have anything on that license yet. Keep it up.
  16. In a positive way ? ... Why no, plus it's ptolemaic. Do you see an ingame statue that would fit ?
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