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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. @andy5995 had mostly problems to make the sound not the code.
  2. You can hack the game to do that, by modifying the tree files and removing the obstruction (setting it to 0).
  3. If you want to do something different we might need your help here
  4. Hello, and welcome to the forums. You might want to look at this thread and this one though they are not very well organized. We probably should have a list of those missing sounds somewhere. For now as far as I can tell the game doesn't support ambient sounds. It might be something we support in the future.
  5. I'm not sure you can translate mods plus most of the work is done on transifex. What's so dreadfull about rice fields ?
  6. Just use the patch in the big screenshot ticket and compile with that. You should be able to play.
  7. Can you give me the reference of the laptop ?
  8. Don't you have a smartphone or a digital camera ?
  9. Do not do the horse just yet. Enrique has some plans for it.
  10. @Prince-Moth If is okay on the screenshots that means its only altering the output not the input. Thats why we want you to take a Photograph with a Phone of your Screen So we can see what You see on the output.
  11. About the texture loading issue you are facing it's because textures are not cached in the dev version so the first time you load them its gonna take some time
  12. I think you should use basic_trans.xml otherwise it's looking good so far
  13. Well for that I'll need your help, cause we can't debug stuff we don't see, Would you mind taking a picture so I can see ? Also see http://trac.wildfiregames.com/wiki/ReportingErrors
  14. The games supports that, so that can be done. Ticket #252 does that. It's being reviewed
  15. Well, can't really say, but you can have a look here http://www.moddb.com/mods/rote, http://www.moddb.com/mods/millennium-ad and make your own opinion
  16. Yeah but's that's 0ad, which makes a lot things bug ^^
  17. Some "Add ons" are already available to download on those forums see the modding subsection.
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